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Supposed Final Boss

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Class
Supposed Final Boss
HDescoSDesco
Japanese 自称ラスボス
Romaji Jishou Rasubosu (Self-proclaimed Final Boss)
Move Range Counter Jump Throw
4 1 2 20 5
Resistances
Fire Wind Ice
25% -50% 25%
Aptitude
HP SP ATK DEF
130% 100% 120% 100%
INT RES SPD HIT
100% 120% 120% 130%
Base Stats
HP SP ATK DEF
32 14 19 16
INT RES SPD HIT
10 14 12 14
Weapon Skills
Sword Spear Axe
- - -
Gun Bow Fist
- - -


Supposed Final Boss is Desco's class in Disgaea 4: A Promise Unforgotten. Desco's class is very similar to last boss stats for most JRPGs, with very high stats and aptitudes in ATK, SPD and HIT stats and higher than average stats in all other categories. All of her Evilities are geared towards offense, which make Desco an ideal candidate for boss fights. Her evilities are also based off of final boss terms such as "3 Transformations" which is referencing how RPGs commonly have a final boss with three forms.

Reincarnation Costs
Good for Nothing Incompetent Average Skilled Distinguished Genius
1 Mana 10 Mana 50 Mana 200 Mana 1000 Mana 5000 Mana

SkillsEdit

UniqueEdit

Skill Name Power Stat Element Height Range Req. Level
Final Boss Arises F ATK Star 24/24 4 (2 veritcal line on left and right side of initial position AOE) Initial
True Godly Weapon E ATK Star 36/36 4 (Cross AOE) 42
Yog Sothoth D ATK Star 48/48 5 (3x3 AOE) 100

MagichangeEdit

Weapon: Sword

Skill Name Power Stat Element Height Range
Evil Sword Balmung D ATK None 24/14 3 (3 horizontal line AOE)
Martial Transformer B ATK None 24/24 Point Blank

EvilitesEdit

GenericEdit

Evility Effect
Fire BodyDamage decreased by 50% when receiving fire attack
Windy BodyDamage decreased by 50% when receiving wind attack
Cool BodyDamage decreased by 50% when receiving ice attack
Star BodyDamage decreased by 50% when receiving star attack
Life's BreathBase HP increased by 5%.
Mind DisciplineBase SP increased by 5%.
Muscle EnchancementBase ATK increased by 5%.
Iron BodyBase DEF increased by 5%.
Pool of KnowledgeBase INT increased by 5%.
ReflexesBase SPD increased by 5%.
Dynamic VisionBase HIT increased by 5%.
Mystic ProtectionBase RES incresed by 5%.
Poison VaccineChance to evade Poison effect increased by 50%
Sleep VaccineChance to evade Sleep effect increased by 50%
Paralyze VaccineChance to evade Paralyze effect increased by 50%
Forget VaccineChance to evade Forget effect increased by 50%.
Deprave VaccineChance to evade Deprave effect increased by 50%
Ailment ImmunityChance to evade any Ailment increased by 20%
Impromptu Team attack chance increased by 50%

UniqueEdit

Evility Effect Requirements
Final Boss SettingATK increased by 20% per adjacent ally unit Initial
3 Transformations Increase stats by 20% when HP becomes below 2/3 and 1/3 Level 25
Mana Scarcity Decrease the obtained Mana by 30%, but increase ATK by 50% Level 50

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