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Class
Ghost
D3 Ghost 01
Japanese ??
Romaji  ??
Mv Jm Rng Thr Ctr Crit
4 20 1 4 0 5%
Base Stats/Aptitude%
HP SP ATK DEF INT RES HIT SPD
12
70%
18
130%
8
80%
8
80%
16
120%
14
110%
14
110%
10
90%
Weapon Mastery
This class equips Monster Weapons.
This class can Magichange into a Staff.
Fire: -50% Wind: 50% Ice: 50%
Unlocked By: Stage 1-6
Reincarnation Costs
G-f-N Inc. Avg. Skil. Dist. Gen.
1 10 50 200 1000 5000

Class
Boggart
D3 Ghost 02
Japanese ??
Romaji  ??
Mv Jm Rng Thr Ctr Crit
4 20 1 4 0 5%
Base Stats/Aptitude%
HP SP ATK DEF INT RES HIT SPD
14
75%
20
135%
9
80%
9
80%
18
125%
16
115%
16
115%
11
90%
Weapon Mastery
This class equips Monster Weapons.
This class can Magichange into a Staff.
Fire: -50% Wind: 50% Ice: 50%
Unlocked By: Lvl 15 Ghost
Reincarnation Costs
G-f-N Inc. Avg. Skil. Dist. Gen.
1 13 65 260 1300 6500

Class
Specter
D3 Ghost 03
Japanese ??
Romaji  ??
Mv Jm Rng Thr Ctr Crit
4 20 1 4 0 5%
Base Stats/Aptitude%
HP SP ATK DEF INT RES HIT SPD
16
80%
22
140%
10
85%
10
85%
20
130%
18
120%
18
120%
12
95%
Weapon Mastery
This class equips Monster Weapons.
This class can Magichange into a Staff.
Fire: -50% Wind: 50% Ice: 50%
Unlocked By: Lvl 40 Boggart
Reincarnation Costs
G-f-N Inc. Avg. Skil. Dist. Gen.
1 16 80 320 1600 8000

Class
Wraith
D3 Ghost 04
Japanese ??
Romaji  ??
Mv Jm Rng Thr Ctr Crit
4 20 1 4 0 5%
Base Stats/Aptitude%
HP SP ATK DEF INT RES HIT SPD
18
85%
24
145%
11
85%
11
85%
22
135%
20
125%
20
125%
13
95%
Weapon Mastery
This class equips Monster Weapons.
This class can Magichange into a Staff.
Fire: -50% Wind: 50% Ice: 50%
Unlocked By: Lvl 80 Specter
Reincarnation Costs
G-f-N Inc. Avg. Skil. Dist. Gen.
1 19 95 380 1900 9500

Class
Fiend
D3 Ghost 05
Japanese ??
Romaji  ??
Mv Jm Rng Thr Ctr Crit
4 20 1 4 0 5%
Base Stats/Aptitude%
HP SP ATK DEF INT RES HIT SPD
20
90%
26
150%
12
90%
12
90%
24
140%
22
130%
22
130%
14
100%
Weapon Mastery
This class equips Monster Weapons.
This class can Magichange into a Staff.
Fire: -50% Wind: 50% Ice: 50%
Unlocked By: Lvl 160 Wraith
Reincarnation Costs
G-f-N Inc. Avg. Skil. Dist. Gen.
2 22 110 440 2200 11000

Class
Phantom
D3 Ghost 06
Japanese ??
Romaji  ??
Mv Jm Rng Thr Ctr Crit
4 20 1 4 0 5%
Base Stats/Aptitude%
HP SP ATK DEF INT RES HIT SPD
22
95%
28
155%
13
90%
13
90%
26
145%
24
135%
24
135%
15
100%
Weapon Mastery
This class equips Monster Weapons.
This class can Magichange into a Staff.
Fire: -50% Wind: 50% Ice: 50%
Unlocked By: Lvl 360 Fiend
Reincarnation Costs
G-f-N Inc. Avg. Skil. Dist. Gen.
2 25 125 500 2500 12500

Main article: Spirit

The Spirit is a Monster Class in Disgaea 3: Absence of Justice.

Overview[]

The Spirit is a caster class specialized in Fire damage. They never run out of magical energy.

Skills[]

Spells[]

Spell range and AoE depends on boost level.

Name Lvl Stat / Effect Power SP Height Range / Description
Fire 1 Int: Fire F(120%) 4 48/64 Mana Cost: 10.
Damages enemy with the power of fire. (Level 1)
Mega Fire 1 Int: Fire E(180%) 12 48/64 Mana Cost: 400.
Damages enemy with the power of fire. (Level 2)
Giga Fire 1 Int: Fire C(270%) 36 48/64 Mana Cost: 1200.
Damages enemy with the power of fire. (Level 3)
Omega Fire 1 Int: Fire S(400%) 108 48/64 Mana Cost: 4800.
Damages enemy with the power of fire. (Level 4)
Tera Fire 1 Int: Fire SS(500%) 324 48/64 Mana Cost: 14800.
Damages enemy with the power of fire. (Level 5)

Unique[]

Name Lvl Stat / Effect Power SP Height Range / Description
Bite Catcher 8 Int F(140%) 4 18/24 Rng: 5(Free). Hits single panel.
Yes, you'll be eaten in one bite.
Spirit Ignition 28 Int: Fire D(220%) 12 24/18 Rng: 6(Line). Hits single panel.
Occult powers cause spontaneous combustion.
Pixie Prank 56 PSN/DPR 40% - 36 12/12 Inflict ailments over cross-shaped area, 4 spaces away.
Possessed by a trickster ghost.
Polter Geist 112 Int D(230%) 108 12/12 Rng: 4(Free). Hits cross-shaped area.
Rumor goes, the staff disappears one by one.

Magichange[]

Name Lvl Stat / Effect Power SP Height Range / Description
Ball Cast 8 Int: FRG E(180%) 8 12/12 Rng: 4(Free). Hits single panel.
Spinning more than usual!
Pressure Bomb 56 Int D(220%) 64 24/24 Rng: 3(Free). Hits cross-shaped area.
There's kindness, which alleviates some pressure.

Evility[]

Generic Evility: Click here for generic Evilities
Evility Effect Requirements
Magic Creation Recover 10% of max SP at end of each turn. Initial
Spiritual Wave Increase damage dealt to Forgetful units by 100%. Tier 2, Lv 20
Mind Concentration If Monster Weapon is equipped, 30% of base RES is added to INT. Tier 4, Lv 100
Grudge Time Increase INT by 50% while HP ≤ 25%. Tier 6, Lv 500

Gallery[]

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