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Skull (Disgaea 2)

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Class
Red Skull
028 01
Japanese ??
Romaji  ??
Mv Jm Ctr Thr
3 15 0 3, 26dm
Base Stats/Aptitude%
HP SP ATK DEF
12
80%
16
100%
6
70%
8
80%
INT RES SPD HIT
16
110%
12
100%
10
90%
8
80%
Weapon Mastery
Sw'd Sp'r Axe F'st
C C D D
St'f Gun Bow Mon
A E D N/A


Unlocked By: available from beginning
Reincarnation Costs
G-f-N. Incomp. Avg.
1
Mana
10
Mana
50
Mana
Skil. Dist. Gen.
200
Mana
1000
Mana
5000
Mana

Class
Blue Skull
028 03
Japanese ??
Romaji  ??
Mv Jm Ctr Thr
3 15 0 3, 26dm
Base Stats/Aptitude%
HP SP ATK DEF
12
80%
16
100%
6
70%
8
80%
INT RES SPD HIT
16
110%
12
100%
10
90%
8
80%
Weapon Mastery
Sw'd Sp'r Axe F'st
C C D D
St'f Gun Bow Mon
A E D N/A


Unlocked By: available from beginning
Reincarnation Costs
G-f-N. Incomp. Avg.
1
Mana
10
Mana
50
Mana
Skil. Dist. Gen.
200
Mana
1000
Mana
5000
Mana

Class
Green Skull
028 02
Japanese ??
Romaji  ??
Mv Jm Ctr Thr
3 15 0 3, 26dm
Base Stats/Aptitude%
HP SP ATK DEF
12
80%
16
100%
6
70%
8
80%
INT RES SPD HIT
16
110%
12
100%
10
90%
8
80%
Weapon Mastery
Sw'd Sp'r Axe F'st
C C D D
St'f Gun Bow Mon
A E D N/A


Unlocked By: available from beginning
Reincarnation Costs
G-f-N. Incomp. Avg.
1
Mana
10
Mana
50
Mana
Skil. Dist. Gen.
200
Mana
1000
Mana
5000
Mana

Class
Star Skull
028 04
Japanese ??
Romaji  ??
Mv Jm Ctr Thr
3 15 0 3, 26dm
Base Stats/Aptitude%
HP SP ATK DEF
14
80%
18
110%
7
70%
9
80%
INT RES SPD HIT
18
120%
14
110%
13
90%
9
80%
Weapon Mastery
Sw'd Sp'r Axe F'st
C C D D
St'f Gun Bow Mon
A E D N/A


Unlocked By: Lvl 20 Red or Blue or Green Skull
Reincarnation Costs
G-f-N. Incomp. Avg.
1
Mana
16
Mana
80
Mana
Skil. Dist. Gen.
320
Mana
1600
Mana
8000
Mana

Class
Prism Skull
028 05
Japanese ??
Romaji  ??
Mv Jm Ctr Thr
3 15 0 3, 26dm
Base Stats/Aptitude%
HP SP ATK DEF
15
90%
20
120%
7
80%
10
90%
INT RES SPD HIT
20
130%
16
110%
14
100%
10
90%
Weapon Mastery
Sw'd Sp'r Axe F'st
C C D D
St'f Gun Bow Mon
S E D N/A


Unlocked By: Lvl 60 Star Skull
Reincarnation Costs
G-f-N. Incomp. Avg.
2
Mana
20
Mana
100
Mana
Skil. Dist. Gen.
400
Mana
2000
Mana
10000
Mana

Class
Galaxy Skull
028 06
Japanese ??
Romaji  ??
Mv Jm Ctr Thr
3 15 0 3, 26dm
Base Stats/Aptitude%
HP SP ATK DEF
16
90%
22
120%
7
80%
11
90%
INT RES SPD HIT
22
130%
18
110%
15
100%
11
90%
Weapon Mastery
Sw'd Sp'r Axe F'st
B B D D
St'f Gun Bow Mon
S E D N/A


Unlocked By: Lvl 160 Prism Skull
Reincarnation Costs
G-f-N. Incomp. Avg.
2
Mana
25
Mana
125
Mana
Skil. Dist. Gen.
500
Mana
2500
Mana
12500
Mana

Main article: Skull

The Skull is a humanoid class in Disgaea 2: Cursed Memories. These staff-wielding demons are capable of using elemental magic, and are one of the first classes available.

Their Special Ability is +5 Spell Exp gain; Lover specialists increases this by +1 per 2 Lover levels.

Skulls are one of only three units (the other two being the Mage and Geomancer) in the game geared toward using Magic specifically. Unlike their female counterparts, they have a slightly higher HP and DEF, but suffer from a slightly lower RES and HIT as a result. Skulls will last a little longer than their female counterparts but are still just as frail, despite higher physical attributes. Since they have a lower HIT Aptitude than Females Mages do, Glasses may be a useful accessory for them. Although later tiers allow for a "B" Mastery ranking with Swords and Spears, Staffs are this class's dominant weapon.

World of Disgaea 2 ArtbookEdit

Only those who have gone to magic school and have passed the rigorous exams are able to wear the cloak in pride and call themselves skulls.

Skulls prefer books over rods. Unfortunately, Books are not a weapon type used in Disgaea 2.

SkillsEdit

All Skull Spell Ranges are dependent on Staff mastery and level of the spell.

Name Lvl Effect Power SP Height Range / Description
Fire 1 Int: light Fire damage 90% 5 48/48 Red, Prism, Galaxy.
Mega Fire 10 Int: moderate Fire damage 100% 15 48/48 Red, Prism, Galaxy.
Giga Fire 25 Int: heavy Fire damage 110% 45 48/48 Red, Prism, Galaxy.
Omega Fire 50 Int: very heavy Fire damage 120% 135 48/48 Red, Prism, Galaxy.
Tera Fire 80 Int: extreme Fire damage 130% 405 48/48 Red.
Peta Fire 160 Int: massive Fire damage 140% ?? 48/48 Red (D2-2 only)
Ice 1 Int: light Ice damage 90% 5 48/48 Blue, Prism, Galaxy.
Mega Ice 10 Int: moderate Ice damage 100% 15 48/48 Blue, Prism, Galaxy.
Giga Ice 25 Int: heavy Ice damage 110% 45 48/48 Blue, Prism, Galaxy.
Omega Ice 50 Int: very heavy Ice damage 120% 135 48/48 Blue, Prism, Galaxy.
Tera Ice 80 Int: extreme Ice damage 130% 405 48/48 Blue.
Peta Ice 160 Int: massive Ice damage 140% ?? 48/48 Blue (D2-2 only)
Wind 1 Int: light Wind damage 90% 5 48/48 Green, Prism, Galaxy.
Mega Wind 10 Int: moderate Wind damage 100% 15 48/48 Green, Prism, Galaxy.
Giga Wind 25 Int: heavy Wind damage 110% 45 48/48 Green, Prism, Galaxy.
Omega Wind 50 Int: very heavy Wind damage 120% 135 48/48 Green, Prism, Galaxy.
Tera Wind 80 Int: extreme Wind damage 130% 405 48/48 Green.
Peta Wind 160 Int: massive Wind damage 140% ?? 48/48 Green (D2-2 only)
Star 1 Int: light non-elemental damage 100% 7 48/48 Star, Galaxy.
Mega Star 12 Int: moderate non-elemental damage 110% 21 48/48 Star, Galaxy.
Giga Star 30 Int: heavy non-elemental damage 120% 63 48/48 Star, Galaxy.
Omega Star 60 Int: very heavy non-elemental damage 130% 189 48/48 Star, Galaxy.
Tera Star 100 Int: extreme non-elemental damage 140% 567 48/48 Star.
Peta Star 160 Int: massive non-elemental damage 150% 735 48/48 Star (D2-2 only)
Enfeeble 5 Atk -20% -- 8 24/24 Red, Blue, Green, Star.
Blind 15 Hit -20% -- 8 24/24 Red, Blue, Green, Star.
Mind Break 35 Int -20% -- 8 24/24 Red, Blue, Green, Star.


TriviaEdit

  • Galaxy Skulls learn all 4 schools of Magic up to Omega level; though Tera and Peta-level spells will have to be Pupil-taught or transferred from Reincarnation.
  • Galaxy Skulls also do not learn the status-decreasing spells native to the Skull's first four Tiers naturally. These spells must also be transferred from one of the above two methods.

GalleryEdit

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