Wikia

Disgaea Wiki

Skull (Disgaea)

1,034pages on
this wiki
Talk1

Class
Red Skull
D1 Skull 01
Japanese {{{japanese}}}
Romaji {{{romaji}}}
Mv Jm Ctr Thr
4 12 0 3
Base Stats/Aptitude%
HP SP ATK DEF
9
40%
13
100%
6
50%
3
40%
INT RES SPD HIT
13
110%
13
110%
10
70%
9
80%
Weapon Mastery
Sw'd Sp'r Axe F'st
E E E E
St'f Gun Bow Mon
S D D N/A
Unlocked By: available from beginning
Reincarnation Costs
G-f-N. Incomp. Avg.
1
Mana
10
Mana
50
Mana
Skil. Dist. Gen.
200
Mana
1000
Mana
5000
Mana

Class
Blue Skull
D1 Skull 03
Japanese {{{japanese}}}
Romaji {{{romaji}}}
Mv Jm Ctr Thr
4 12 0 3
Base Stats/Aptitude%
HP SP ATK DEF
9
40%
13
100%
6
50%
3
40%
INT RES SPD HIT
13
110%
13
110%
10
70%
9
80%
Weapon Mastery
Sw'd Sp'r Axe F'st
E E E E
St'f Gun Bow Mon
S D D N/A
Unlocked By: available from beginning
Reincarnation Costs
G-f-N. Incomp. Avg.
1
Mana
10
Mana
50
Mana
Skil. Dist. Gen.
200
Mana
1000
Mana
5000
Mana

Class
Green Skull
D1 Skull 02
Japanese {{{japanese}}}
Romaji {{{romaji}}}
Mv Jm Ctr Thr
4 12 0 3; 26 dm
Base Stats/Aptitude%
HP SP ATK DEF
9
40%
13
100%
6
50%
3
40%
INT RES SPD HIT
13
110%
13
110%
10
70%
9
80%
Weapon Mastery
Sw'd Sp'r Axe F'st
E E E E
St'f Gun Bow Mon
S D D N/A
Unlocked By: available from beginning
Reincarnation Costs
G-f-N. Incomp. Avg.
1
Mana
10
Mana
50
Mana
Skil. Dist. Gen.
200
Mana
1000
Mana
5000
Mana

Class
Star Skull
D1 Skull 04
Japanese {{{japanese}}}
Romaji {{{romaji}}}
Mv Jm Ctr Thr
4 13 0 3
Base Stats/Aptitude%
HP SP ATK DEF
10
50%
14
100%
7
50%
3
50%
INT RES SPD HIT
14
110%
14
110%
11
80%
10
90%
Weapon Mastery
Sw'd Sp'r Axe F'st
E E E E
St'f Gun Bow Mon
S D D N/A
Unlocked By: Lvl 5 Red & Blue & Green Skulls
Reincarnation Costs
G-f-N. Incomp. Avg.
1
Mana
15
Mana
75
Mana
Skil. Dist. Gen.
300
Mana
1500
Mana
7500
Mana

Class
Prism Skull
D1 Skull 05
Japanese {{{japanese}}}
Romaji {{{romaji}}}
Mv Jm Ctr Thr
4 13 0 3
Base Stats/Aptitude%
HP SP ATK DEF
11
50%
15
100%
7
60%
4
50%
INT RES SPD HIT
15
110%
16
110%
11
80%
10
90%
Weapon Mastery
Sw'd Sp'r Axe F'st
E E E E
St'f Gun Bow Mon
S D D N/A
Unlocked By: Lvl 35 Star Skull
Reincarnation Costs
G-f-N. Incomp. Avg.
2
Mana
20
Mana
100
Mana
Skil. Dist. Gen.
400
Mana
2000
Mana
10000
Mana

Class
Galaxy Skull
D1 Skull 06
Japanese {{{japanese}}}
Romaji {{{romaji}}}
Mv Jm Ctr Thr
5 17 0 3; 26 dm
Base Stats/Aptitude%
HP SP ATK DEF
12
50%
16
100%
8
60%
4
50%
INT RES SPD HIT
16
110%
18
110%
12
80%
11
90%
Weapon Mastery
Sw'd Sp'r Axe F'st
E E E E
St'f Gun Bow Mon
S D D N/A
Unlocked By: Lvl 50 Prism Skull
Reincarnation Costs
G-f-N. Incomp. Avg.
2
Mana
25
Mana
125
Mana
Skil. Dist. Gen.
500
Mana
2500
Mana
12500
Mana

Main article: Skull

The Skull in Disgaea is the male magic user. The Skulls are terrible at using any weapon besides the staff, which enables them to sling power magic. The only difference between a Mage and a Skull is an Aptitude difference between Speed and Hit (the Skull has better hit).

What kind of Skull the player makes determines what magic the Skull will learn: Red is fire, Blue is Ice, Green is wind, and Orange is star. Note that the Prism Skull can learn Fire, Wind, and Ice Magic, and the Galaxy Skull can learn Fire, Wind, Ice, AND Star, but both can only learn up to Omega spells. Only the basic Red, Blue, Green, and Star Skulls can learn their respective Tera spells (Tera Fire, etc.)

Be wary of the Skull, however. While being a heavy hitter with magic, they are often weak in defense, along with having very little HP to back them up. Players should keep this weakness in mind when facing enemy Skulls in the Item World.

Many players often equip their own Skulls with Muscles to improve the chances of the Skull living, should the Skull be hit.

Disgaea DS Collection BookEdit

Strong spiritual power is required to use magic, and the skulls' unique costume is designed to strengthen their concentration. Their strange cry is a sign of their trance-like state, and it shows that their concentration is at its peak. At times, this concentration power can reach higher than 200 Polga.

SpellsEdit

All Mage Spell Ranges are dependent on Staff mastery and skill level.

Name Lvl Effect Power SP Height Range / Description
Fire 1 Int: light Fire damage 100% 4 36/36 Red, Prism, Galaxy.
Mega Fire 8 Int: moderate Fire damage 125% 10 36/36 Red, Prism, Galaxy.
Giga Fire 20 Int: heavy Fire damage 150% 25 36/36 Red, Prism, Galaxy.
Omega Fire 40 Int: very heavy Fire damage 175% 60 36/36 Red, Prism, Galaxy.
Tera Fire 100 Int: extreme Fire damage 200% 150 36/36 Red.
Ice 1 Int: light Ice damage 100% 4 36/36 Blue, Prism, Galaxy.
Mega Ice 8 Int: moderate Ice damage 125% 10 36/36 Blue, Prism, Galaxy.
Giga Ice 20 Int: heavy Ice damage 150% 25 36/36 Blue, Prism, Galaxy.
Omega Ice 40 Int: very heavy Ice damage 175% 60 36/36 Blue, Prism, Galaxy.
Tera Ice 100 Int: extreme Ice damage 200% 150 36/36 Blue.
Wind 1 Int: light Wind damage 100% 4 36/36 Green, Prism, Galaxy.
Mega Wind 8 Int: moderate Wind damage 125% 10 36/36 Green, Prism, Galaxy.
Giga Wind 20 Int: heavy Wind damage 150% 25 36/36 Green, Prism, Galaxy.
Omega Wind 40 Int: very heavy Wind damage 175% 60 36/36 Green, Prism, Galaxy.
Tera Wind 100 Int: extreme Wind damage 200% 150 36/36 Green.
Star 1 Int: light non-elemental damage 125% 4 36/36 Star, Galaxy.
Mega Star 12 Int: moderate non-elemental damage 155% 10 36/36 Star, Galaxy.
Giga Star 25 Int: heavy non-elemental damage 185% 25 36/36 Star, Galaxy.
Omega Star 50 Int: very heavy non-elemental damage 210% 60 36/36 Star, Galaxy.
Tera Star 120 Int: extreme non-elemental damage 250% 150 36/36 Star.
Magic Boost 9 Int +20% -- 8 24/24 All Mages.
Braveheart 12 Atk +20% -- 8 24/24 All Mages.


GalleryEdit

Around Wikia's network

Random Wiki