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Medic

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"Time to clean up the Earth!"

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Class
Nurse
D4 Medic Sprite
Japanese {{{japanese}}}
Romaji {{{romaji}}}
Mv Jm Rng Thr Ctr Crit
5 35 1 3 1 5%
Base Stats/Aptitude%
HP SP ATK DEF
14
80%
16
120%
13
100%
8
80%
INT RES SPD HIT
12
110%
16
120%
10
90%
16
120%
Weapon Mastery
Sw'd Sp'r Axe F'st
3 - - -
St'f Gun Bow Mon
N/A - - N/A
Fire: 25% Ice: 25% Wind: 25%
Unlocked By: DLC
Reincarnation Costs are not available for this game at this time.

Class
Medic
Japanese {{{japanese}}}
Romaji {{{romaji}}}
Mv Jm Rng Thr Ctr Crit
5 35 1 3 1 5%
Base Stats/Aptitude%
HP SP ATK DEF
16
80%
17
125%
15
105%
9
80%
INT RES SPD HIT
16
115%
18
125%
11
90%
18
125%
Weapon Mastery
Sw'd Sp'r Axe F'st
4 - - -
St'f Gun Bow Mon
N/A - - N/A
Fire: 25% Ice: 25% Wind: 25%
Unlocked By: Nurse lvl 30
Reincarnation Costs are not available for this game at this time.

Class
Physician
Japanese {{{japanese}}}
Romaji {{{romaji}}}
Mv Jm Rng Thr Ctr Crit
6 35 1 3 1 5%
Base Stats/Aptitude%
HP SP ATK DEF
18
85%
18
130%
17
110%
10
85%
INT RES SPD HIT
18
120%
20
130%
12
95%
20
130%
Weapon Mastery
Sw'd Sp'r Axe F'st
4 - - -
St'f Gun Bow Mon
N/A - - N/A
Fire: 25% Ice: 25% Wind: 25%
Unlocked By: Medic lvl 70
Reincarnation Costs are not available for this game at this time.

Class
Therapist
Japanese {{{japanese}}}
Romaji {{{romaji}}}
Mv Jm Rng Thr Ctr Crit
6 35 1 3 1 5%
Base Stats/Aptitude%
HP SP ATK DEF
20
85%
19
135%
19
115%
11
85%
INT RES SPD HIT
20
125%
22
135%
13
95%
22
135%
Weapon Mastery
Sw'd Sp'r Axe F'st
5 - - -
St'f Gun Bow Mon
N/A - - N/A
Fire: 25% Ice: 25% Wind: 25%
Unlocked By: Physician lvl 140
Reincarnation Costs are not available for this game at this time.

Class
Surgeon
Japanese {{{japanese}}}
Romaji {{{romaji}}}
Mv Jm Rng Thr Ctr Crit
7 35 1 3 1 5%
Base Stats/Aptitude%
HP SP ATK DEF
22
90%
20
140%
21
120%
12
90%
INT RES SPD HIT
22
130%
24
140%
14
100%
24
140%
Weapon Mastery
Sw'd Sp'r Axe F'st
5 - - -
St'f Gun Bow Mon
N/A - - N/A
Fire: 25% Ice: 25% Wind: 25%
Unlocked By: Therapist lvl 280
Reincarnation Costs are not available for this game at this time.

Class
White Knight
Japanese {{{japanese}}}
Romaji {{{romaji}}}
Mv Jm Rng Thr Ctr Crit
7 35 1 3 1 5%
Base Stats/Aptitude%
HP SP ATK DEF
24
90%
21
145%
23
125%
13
90%
INT RES SPD HIT
24
135%
26
145%
15
100%
26
145%
Weapon Mastery
Sw'd Sp'r Axe F'st
6 - - -
St'f Gun Bow Mon
N/A - - N/A
Fire: 25% Ice: 25% Wind: 25%
Unlocked By: Surgeon lvl 560
Reincarnation Costs are not available for this game at this time.

The Medic is a Humanoid class in Disgaea 4: A Promise Unforgotten and is one of the two DLC classes drawn by guest artists (the other being the Necromancer).

The Medic is a young girl in a nurse uniform. They are courageous individuals who are not afraid to put themselves in danger for the sake of saving someone else. They can be a little harsh due to their experiences but they are respected individuals.

The Medic, like the Necromancer, is a bit unusual. They can use swords, bows and staffs and have access to healing magic and buff magic. They also have access to the skills Wings of Fire and Barrage Boomerang, moves unobtainable by other classes through normal means. Their innate evility, Base Hospital, allows them to restore 5% of the HP and SP of all units in the base panel while the Medic is standing on top of it. When facing enemy Medics in the random dungeons, this is changed to heal all enemy units for the same amount per turn, making them something of a priority target if the party is already struggling.

Stat-wise, the Medic is essentially a Healer with a Sword Forte, as they learn all Sword skills naturally, and have a higher ATK Aptitude than the class they partially emulate. In fact, the Medic can use most weapons efficiently, barring Guns and Fists, as they have horrible SPD growth. Of course, Reincarnation/Chara World would be required for skill mitigation, as Medics cannot learn other generic weapon skills naturally.

Aside from weapon skills, the Medic is the only class to learn every single Boost spell at the same time, as most other classes would have to rely on Reincarnation/Chara World to achieve the same results. Additionally, their special skill Syringe Blast boosts all attack stats in a large area at range, making them extraordinary support units.

In exchange for such a varied move set, their HP and DEF suffer badly, making them extremely frail (Both Aptitudes dip below 100%). This directly contradicts the primary weapon build the Medic uses, making them somewhat risky characters to develop. 

The Medic is best used as a defensive supporter. Attacking when needed, and healing/buffing when she isn't.

Personality typesEdit

  • Passionate Worker
  • Quiet
  • Magical

SkillsEdit

All Spell Ranges and SP costs are dependent on level of the spell

Name Lvl Effect Power SP Height Range / Description
Heal 1 Res: Restore small amount of HP. F 4 48/64 Available to Tier 1+
Mega Heal 1 Res: Restore moderate amount of HP D 12 48/64 Available to Tier 1+
Giga Heal 1 Res: Restore large amount of HP. C 36 48/64 Available to Tier 1+
Omega Heal 1 Res: Restore huge amount of HP. A 108 48/64 Available to Tier 3+
Tera Heal 1 Res: Restore huge amount of HP. S 324 48/64 Available to Tier 5+
Peta Heal 1 Res: Restore huge amount of HP. SS 1296 48/64 Peta Spells only available, in 'Disgaea 4: A Promise Revisited'. Available to Tier 6+
Espoir 1 Remove any Status Ailments -- 4 48/64 Available to Tier 1+
Braveheart 1 Atk +20% -- 6 48/64 Boost % dependent on spell level. Available only to Tier 1.
Shield 1 Def +20% -- 6 48/64 Boost % dependent on spell level. Available only to Tier 2.
Magic Boost 1 Int +20% -- 6 48/64 Boost % dependent on spell level. Available only to Tier 3.
Magic Wall 1 Res +20% -- 6 48/64 Boost % dependent on spell level. Available only to Tier 4.
Speed Boost 1 Spd +20% -- 6 48/64 Boost % dependent on spell level. Available only to Tier 5.
Target Lock 1 Hit +20% -- 6 48/64 Boost % dependent on spell level. Available only to Tier 6.


Disgaea 4: A Promise Revisited Unique SkillsEdit

Name Lvl Effect Power SP Height Range / Description
Syringe Blast 20 - N/A 10 48/48 Rng: 2. 3x3 (Effect: Boosts Atk/Hit/Spd/Int)
Revitalize and power up with this huge Syringe. (Lasts 3 turns).
Let's Go! Chachacha 30 - N/A 16 16/16 Rng: 6 (Straight). Single targeted ally can move and act again.
I'll cheer you on so you can move one more time!


Unique EvilitiesEdit

Evility Effect Requirements
Base Hospital Allies in the base panel recover 5% HP and SP every turn. Initial
Sanitation Control At the end of a turn, adjacent allies' status elements are healed. Tier 1 Level 1
Medical Error When a turn ends, adjacent enemies will get poisoned. Tier 3 Level 1
Transportation Allows you to transport allies to the Base Panel. Tier 5 Level 1

GalleryEdit

TriviaEdit

  • The art for the Medic was drawn by Noizi Ito.

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