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Marionette (Disgaea 3)

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"Time to clean up the Earth!"

A table on this page is incomplete and requires the following information:
Reincarnation costs. Flavor text on skills.
Please examine the table and add any missing information you may have.
Remove this notice upon completion.

Class
Marionette
D3 Marionette 01
Japanese ??
Romaji  ??
Mv Jm Rng Thr Ctr Crit
5 25 1 5 3 5%
Base Stats/Aptitude%
HP SP ATK DEF
20
90%
10
90%
14
110%
12
100%
INT RES SPD HIT
6
70%
10
90%
14
110%
14
110%
Weapon Mastery
This class equips Monster weapons.

This class can Magichange into a Bow.

Fire: +25% Ice: +25% Wind: -25%
Unlocked By: Stage 2-1
Reincarnation Costs
G-f-N. Incomp. Avg.
0
Mana
0
Mana
0
Mana
Skil. Dist. Gen.
0
Mana
0
Mana
0
Mana

Class
Killer Puppet
D3 Marionette 02
Japanese ??
Romaji  ??
Mv Jm Rng Thr Ctr Crit
5 25 1 5 3 5%
Base Stats/Aptitude%
HP SP ATK DEF
22
95%
11
95%
16
115%
13
105%
INT RES SPD HIT
7
70%
11
95%
16
115%
16
115%
Weapon Mastery
This class equips Monster weapons.

This class can Magichange into a Bow.

Fire: +25% Ice: +25% Wind: -25%
Unlocked By: Lvl 20 Marionette
Reincarnation Costs
G-f-N. Incomp. Avg.
0
Mana
0
Mana
0
Mana
Skil. Dist. Gen.
0
Mana
0
Mana
0
Mana

Class
Assassin Doll
D3 Marionette 03
Japanese ??
Romaji  ??
Mv Jm Rng Thr Ctr Crit
5 25 1 5 3 5%
Base Stats/Aptitude%
HP SP ATK DEF
24
100%
12
100%
18
120%
14
110%
INT RES SPD HIT
8
75%
12
100%
18
120%
18
120%
Weapon Mastery
This class equips Monster weapons.

This class can Magichange into a Bow.

Fire: +25% Ice: +25% Wind: -25%
Unlocked By: Lvl 50 Killer Puppet
Reincarnation Costs
G-f-N. Incomp. Avg.
0
Mana
0
Mana
0
Mana
Skil. Dist. Gen.
0
Mana
0
Mana
0
Mana

Class
Death Coppelia
D3 Marionette 04
Japanese ??
Romaji  ??
Mv Jm Rng Thr Ctr Crit
5 25 1 5 3 5%
Base Stats/Aptitude%
HP SP ATK DEF
26
105%
13
105%
20
125%
15
115%
INT RES SPD HIT
9
75%
13
105%
20
125%
20
125%
Weapon Mastery
This class equips Monster weapons.

This class can Magichange into a Bow.

Fire: +25% Ice: +25% Wind: -25%
Unlocked By: Lvl 100 Assassin Doll
Reincarnation Costs
G-f-N. Incomp. Avg.
0
Mana
0
Mana
0
Mana
Skil. Dist. Gen.
0
Mana
0
Mana
0
Mana

Class
Mad Jester
D3 Marionette 05
Japanese ??
Romaji  ??
Mv Jm Rng Thr Ctr Crit
5 25 1 5 3 5%
Base Stats/Aptitude%
HP SP ATK DEF
28
110%
14
110%
22
130%
16
120%
INT RES SPD HIT
10
80%
14
110%
22
130%
22
130%
Weapon Mastery
This class equips Monster weapons.

This class can Magichange into a Bow.

Fire: +25% Ice: +25% Wind: -25%
Unlocked By: Lvl 200 Death Coppelia
Reincarnation Costs
G-f-N. Incomp. Avg.
0
Mana
0
Mana
0
Mana
Skil. Dist. Gen.
0
Mana
0
Mana
0
Mana

Class
Hells Crown
D3 Marionette 06
Japanese ??
Romaji  ??
Mv Jm Rng Thr Ctr Crit
5 25 1 5 3 5%
Base Stats/Aptitude%
HP SP ATK DEF
30
115%
15
115%
24
135%
17
125%
INT RES SPD HIT
11
80%
15
115%
24
135%
24
135%
Weapon Mastery
This class equips Monster weapons.

This class can Magichange into a Bow.

Fire: +25% Ice: +25% Wind: -25%
Unlocked By: Lvl 400 Mad Jester
Reincarnation Costs
G-f-N. Incomp. Avg.
0
Mana
0
Mana
0
Mana
Skil. Dist. Gen.
0
Mana
0
Mana
0
Mana

Main article: Marionette

The Marionette is a Monster Class in Disgaea 3: Absence of Justice. It is an old toy given sentient life.

Retaining its design from Disgaea 2: Cursed Memories, the Marionette is a puppet that, through some means, acquired a life of its own, letting it move around freely. Since being given life, the Marionette has removed the strings tying him to his control rods, but has kept his control rods as well as modified them into two Battle Tonfas. The Marionette can, oddly enough, spin its body with the arms stretched out, creating a helicopter motion and actually allowing it to go up in the air. Its body can also come apart and, due to this, it has a tendency to show off a lot (by standing on one hand and balancing its rotating head on its foot). Due to the Marionette's body being made of inorganic materials, it is immune to things that would cause normal living creatures discomfort (as shown with its native Evility, Soulless Offset, which allows it to be immune to Status Conditions).

SkillsEdit

Skill Name Power Stat: Element/Status Height Range Flavor Text
Dancing Knife E Atk 12/12 1'
Spark Sphere D Atk 12/12 1'
Demon Magic B Atk 24/24 3'
Miracle Gimmick S Atk 12/12 1'
Optical Sight (Magichange) E (Atk+Hit)/2 24/36 3'
Pupper Bow (Magichange) C (Atk+Hit)/2 36/48 3'


EvilityEdit

Evility Effect Requirements
Soulless Offset Ignore ailments. Initial
Safety When attacked, attack cannot be critical. Tier 2 Lv20
Reverse Element Reverse + and - values of elements. Tier 4 Lv100
Gimmick Body Aptitude becomes 200%, but base stats decreased by 50%. Tier 6 Lv500

GalleryEdit

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