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This is a list of Evilities in Disgaea 5: Alliance of Vengeance not associated to any character. For Evilities that are learned by a specific class, check their class page.

Generic Evilities[]

These are the Evilities available for purchase by all units at the Skill Shop.

Evility Effect Slots Mana Cost
Poison Vaccine Unit is immune to Poison. 1 200
Paralysis Vaccine Unit is immune to Paralysis 1 200
Sleep Vaccine Unit is immune to Sleep. 1 200
Weaken Vaccine Unit is immune to Weaken. 1 200
Forget Vaccine Unit is immune to Forget. 1 200
Charm Vaccine Unit is immune to Charm. 1 200
Shrink Vaccine Unit is immune to Shrink. 1 200
Vaccine Increase resistance to all ailments by 50% 1 200
Fire Blessing Increase Fire damage dealt by 10%. 1 1000
Cold Blessing Increase Ice damage dealt by 10%. 1 1000
Wind Blessing Increase Wind damage dealt by 10%. 1 1000
Star Blessing Increase Star damage dealt by 10%. 1 2000
Bad Trip Normal attacks have a 10% chance to inflict Poison, Sleep and Paralysis. 2 500
Revitalizing Power Increase effects of healing skills used on you by 25%. 1 200
Tough Guy Increase HP Growth Rate by 10%. 1 100
Hyper Guy Increase SP Growth Rate by 10%. 1 100
Mean Guy Increase ATK Growth Rate by 10%. 1 100
Dense Guy Increase DEF Growth Rate by 10%. 1 100
Smart Guy Increase INT Growth Rate by 10%. 1 100
Wise Guy Increase RES Growth Rate by 10%. 1 100
Agile Guy Increase HIT Growth Rate by 10%. 1 100
Fast Guy Increase SPD Growth Rate by 10%. 1 100
Study Lover Increase EXP earned by 10%. 1 300
Mana Lover Increase Mana earned by 50%. 1 500
Workshop Intern Increase Class Proficiency earned by 10%. 1 300
Gear Maintenance Increase all Equipment Aptitudes by 3%. 1 300
Fist Tutor Weapon Mastery grade for Fists becomes C(10). 1 300
Sword Tutor Weapon Mastery grade for Swords becomes C(10). 1 300
Spear Tutor Weapon Mastery grade for Spears becomes C(10). 1 300
Bow Tutor Weapon Mastery grade for Bows becomes C(10). 1 300
Gun Tutor Weapon Mastery grade for Guns becomes C(10). 1 300
Staff Tutor Weapon Mastery grade for Staves becomes C(10). 1 300
Axe Tutor Weapon Mastery grade for Axes becomes C(10). 1 300
Power Tutor Weapon Mastery grade for Physical Monster Weapon becomes C(10). 1 300
Medal Tutor Weapon Mastery grade for Magical Monster Weapon becomes C(10). 1 300
Armor Tutor Weapon Mastery grade for Armor becomes C(10). 1 500

Chara World[]

These are the Evilities that can be obtained as a reward from the Chara World. They are grouped by the minimum difficulty in which they can be obtained.

Demon[]

Evility Effect Slots
Power Shot Increase attacking stat by 10% during normal attacks. 1
Piercing Shot Normal attacks gain the Piercing effect: When attacking a non-adjacent enemy, other enemies between you and the target are also hit but with reduced damage. 3
Ambush Increase attacking stat by 20% on turns where you have left the Base Panel. 2
Gambler Multiply damage dealt with Critical Hits by 1.5, but Critical Hits have a 50% chance of dealing 0 damage. 1
Power of Bowls Increase stats by 5% per unused Evility Slot. 1
Red Power Increase stats by 20% while standing on a red Geo Panel. 1
Blue Power Increase stats by 20% while standing on a blue Geo Panel. 1
Yellow Power Increase stats by 20% while standing on a yellow Geo Panel. 1
Green Power Increase stats by 20% while standing on a green Geo Panel. 1
Purple Power Increase stats by 20% while standing on a purple Geo Panel. 1
Aqua Power Increase stats by 20% while standing on a aqua Geo Panel. 1
Taste of Victory Increase stats by 1% per time you've cleared the current stage. 1
MC Mastery When a Monster Magichanges with you, increase stats of the weapon by 5%. 2
Rabbit Lover Increase stats by 5% per Rabbit class unit on the map. 1
Insect Lover Increase stats by 5% per Fairy or Winged Warrior class unit on the map. 1
Motor Gang Increase stats by 5% per Imp, Orc or Horseman class unit on the map. 1
Magic Bias Decrease Max HP by 50%, but increase Max SP by 100%. 2
Improved Recovery Increase effect of healing skills used on you by 50%. 2
Flat Chest Evasion Increase evasion by 10% if this unit has a flat chest. 1
Booster Increase your Move stat by 1. 2
Safety Attacks against you won't result in a Critical Hit. 4
Enemy Lure Enemy units will prioritize attacking you if you're in their range. 3
Assassin's Soul Your attacks ignore evasion boosts from Evilities and skills. 3
Normal Soul Set all Elemental and Weapon Resistances to 0. (Ignores all modifiers) 3
Geo Heal Reverse damage taken from Geo Effects and Geo Chains. 3
Auto Recovery Restore 5% max HP at the end of each turn. 2
Gourmet Increase effect of healing items used on you by 100%. 1
Treasure Hunter Breaking a Treasure Chest refreshes your movement. 2
Extreme Tough Guy Increase HP Growth Rate by 20%. 2
Extreme Hyper Guy Increase SP Growth Rate by 20%. 2
Extreme Mean Guy Increase ATK Growth Rate by 20%. 2
Extreme Dense Guy Increase DEF Growth Rate by 20%. 2
Extreme Smart Guy Increase INT Growth Rate by 20%. 2
Extreme Wise Guy Increase RES Growth Rate by 20%. 2
Extreme Agile Guy Increase HIT Growth Rate by 20%. 2
Extreme Fast Guy Increase SPD Growth Rate by 20%. 2
Hard Worker Increase EXP earned by 20%. 2
Mana Maniac Increase Mana earned by 100%. 2
Career Training Increase Class Proficiency earned by 20%. 2
Gear Repair Increase all Aptitudes by 5%. 2
Fist Coach Weapon Mastery grade for Fists becomes B(15). 2
Sword Coach Weapon Mastery grade for Swords becomes B(15). 2
Spear Coach Weapon Mastery grade for Spears becomes B(15). 2
Bow Coach Weapon Mastery grade for Bows becomes B(15). 2
Gun Coach Weapon Mastery grade for Guns becomes B(15). 2
Axe Coach Weapon Mastery grade for Axes becomes B(15). 2
Staff Coach Weapon Mastery grade for Staves becomes B(15). 2
Power Coach Weapon Mastery grade for Physical Monster Weapon becomes B(15). 2
Medal Coach Weapon Mastery grade for Magical Monster Weapon becomes B(15). 2
Number Padding When you kill a Quest target, increase the target counter by 1 more. 3
Gender Bender Switch this unit's gender. 1
Invalid When you're healed at the Hospital, double how much you increase the healing and revive counters. 1
Super Jump Increase this unit's jump height while out of battle. 1
Bounty Hunter Increase damage dealt to Invaders in the Item World by 30%. 1
Alter Sound System Change the menu sound effects if controlling this unit while out of battle. 1
Bottle's Feelings Take the form of a Bottlemail while out of battle. 1
Fish's Feelings Take the form of a Level Fish while out of battle. 1
Bird's Feelings Take the form of Mr. Egg while out of battle. 1

Demon Lord[]

Evility Effect Slots
Fire Body Increase Fire resistance by 25%. 1
Windy Body Increase Wind resistance by 25%. 1
Cool Body Increase Ice resistance by 25%. 1
Kill With Fire Decrease Fire resistance of all other units on the map by 15%. 6
Kill With Wind Decrease Wind resistance of all other units on the map by 15%. 6
Kill With Water Decrease Ice resistance of all other units on the map by 15%. 6
Flame Blessing Increase Fire damage dealt by 20%. 2
Gale Blessing Increase Wind damage dealt by 20%. 2
Snow Blessing Increase Ice damage dealt by 20%. 2
Meteor Blessing Increase Star damage dealt by 20%. 2
Physical Boost Increase damage dealt with physical skills by 15%. 3
Magical Boost Increase damage dealt with magical skills by 15%. 3
No Critical Increase attacking stat by 10%, but your attacks can't be Critical Hits. 1
Unstable Power Increase stats by 50% when you're first dispatched, but then decrease stats by 20% at the end of each turn. 1
Convert Force Increase stats by 25%, but set Elemental resistances to -50%. (Ignores resistance increases/decreases) 1
Medical Expertise Increase effect of healing skills used on you by 100%. 3
Handicap Your attacks can't kill lower level units with more than 1 HP(will leave at least 1 HP). 2
Magical Mini Craft Decrease stats by 10%, but gain Flying-type movement. 2
Master's Gaze Set the Move stat of Level Fishes on the map to 1. 3
Hidden Blessing Restore 10% max HP when attacked from behind by an adjacent unit. 2
Seal of Betrayal Your attacks Deathblow allies. 1
Counter Knowledge Increase your Counter stat by 1. 1
Intense Tough Guy Increase HP Growth Rate by 40%. 3
Intense Hyper Guy Increase SP Growth Rate by 40%. 3
Intense Mean Guy Increase ATK Growth Rate by 40%. 3
Intense Dense Guy Increase DEF Growth Rate by 40%. 3
Intense Smart Guy Increase INT Growth Rate by 40%. 3
Intense Wise Guy Increase RES Growth Rate by 40%. 3
Intense Agile Guy Increase HIT Growth Rate by 40%. 3
Intense Fast Guy Increase SPD Growth Rate by 40%. 3
Study Nerd Increase EXP earned by 40%. 3
Overlord Training Decrease stats by 50%, but increase EXP earned by 50%. 1
Mana Collector Increase Mana earned by 200%. 3
Job Changer Increase Class Proficiency earned by 40%. 3
Gear Trainer Increase all Aptitudes by 10%. 3
Fist Master Weapon Mastery grade for Fists becomes A(20). 3
Sword Master Weapon Mastery grade for Swords becomes A(20). 3
Spear Master Weapon Mastery grade for Spears becomes A(20). 3
Bow Master Weapon Mastery grade for Bows becomes A(20). 3
Gun Master Weapon Mastery grade for Guns becomes A(20). 3
Axe Master Weapon Mastery grade for Axes becomes A(20). 3
Staff Master Weapon Mastery grade for Staves becomes A(20). 3
Power Master Weapon Mastery grade for Physical Monster Weapon becomes A(20). 3
Medal Master Weapon Mastery grade for Magical Monster Weapon becomes A(20). 3
Armor Coach Weapon Mastery grade for Armor becomes B(15). 2
Geologist When researching Netherworlds, find new Netherworlds easier. 2
Archaeologist When researching Netherworlds, find rare items easier. 2
Invader When researching Netherworlds, increase stats by 50%. 2
Braggart Increase ATK by 50%, except during battles, Chara World runs and Netherworld expeditions. 1
Board Killer Increase attacking stat by 50% against Lucky Boards. 2
Bottle Breaker Your attacks Deathblow Bottles. 1
Gum Eater Increase effect of Mint Gums used on you by 10000%, but don't receive an ABC Gum from it. 1
Damage Reward Gain HL equal to the damage you deal to non-allies. (Ignores all modifiers) 3
Life Insurance Gain HL when defeated by a non-ally. (Affected by Cheat Shop modifier) 1

Overlord[]

Evility Effect Slots
Fire Management Nullify Fire damage taken. 6
Wind Management Nullify Wind damage taken. 6
Water Management Nullify Ice damage taken. 6
Lava Blessing Increase Fire damage dealt by 30%. 3
Storm Blessing Increase Wind damage dealt by 30%. 3
Blizzard Blessing Increase Ice damage dealt by 30%. 3
Comet Blessing Increase Star damage dealt by 30%. 3
Mana Scarcity Increase attacking stat by 50%, but multiply Mana gained by 0.3. 4
Boorish Counter Increase stats by 20% but you can't counter attack. 2
Treatment Testing Increase effect of healing skills used on you by 200%. 4
Bonus Boost Increase Bonus Gauge gain by 10%. 3
Image Change Switch values of HP and SP, and switch values of ATK and INT. 2
Super Tough Guy Increase HP Growth Rate by 80%. 4
Super Hyper Guy Increase SP Growth Rate by 80%. 4
Super Mean Guy Increase ATK Growth Rate by 80%. 4
Super Dense Guy Increase DEF Growth Rate by 80%. 4
Super Smart Guy Increase INT Growth Rate by 80%. 4
Super Wise Guy Increase RES Growth Rate by 80%. 4
Super Agile Guy Increase HIT Growth Rate by 80%. 4
Super Fast Guy Increase SPD Growth Rate by 80%. 4
Study Maniac Increase EXP earned by 80%. 4
Precocious Secret If your level is under 1000, increase EXP earned by 20%. 1
Pro Mana Collector Increase Mana earned by 300%. 4
Pro Job Changer Increase Class Proficiency earned by 80%. 4
Gear Sales Rep Increase all Aptitudes by 15%. 4
Fist Guru Weapon Mastery grade for Fists becomes S(25). 4
Sword Guru Weapon Mastery grade for Swords becomes S(25). 4
Spear Guru Weapon Mastery grade for Spears becomes S(25). 4
Bow Guru Weapon Mastery grade for Bows becomes S(25). 4
Gun Guru Weapon Mastery grade for Guns becomes S(25). 4
Axe Guru Weapon Mastery grade for Axes becomes S(25). 4
Staff Guru Weapon Mastery grade for Staves becomes S(25). 4
Power Guru Weapon Mastery grade for Physical Monster Weapon becomes S(25). 4
Medal Guru Weapon Mastery grade for Magical Monster Weapon becomes S(25). 4
Armor Master Weapon Mastery grade for Armor becomes A(20). 3
Board Freak Increase bonus from killing Lucky Boards by 50%. 1
Mascot's Feelings Take the form of a Lucky Board while out of battle. 1

Super Overlord[]

Evility Effect Slots
Scorching Blessing Increase Fire damage dealt by 40%. 4
Hurricane Blessing Increase Wind damage dealt by 40%. 4
Icic-Hell Blessing Increase Ice damage dealt by 40%. 4
Stellar Blessing Increase Star damage dealt by 40%. 4
Ultimate Tough Guy Increase HP Growth Rate by 100%. 5
Ultimate Hyper Guy Increase SP Growth Rate by 100%. 5
Ultimate Mean Guy Increase ATK Growth Rate by 100%. 5
Ultimate Dense Guy Increase DEF Growth Rate by 100%. 5
Ultimate Smart Guy Increase INT Growth Rate by 100%. 5
Ultimate Wise Guy Increase RES Growth Rate by 100%. 5
Ultimate Agile Guy Increase HIT Growth Rate by 100%. 5
Ultimate Fast Guy Increase SPD Growth Rate by 100%. 5
Genius Studier Increase EXP earned by 100%. 5
Mana Master Increase Mana earned by 500%. 5
Career Master Increase Class Proficiency earned by 100%. 5
Gear Master Increase all Aptitudes by 20%. 5
Armor Guru Weapon Mastery grade for Armor becomes S(25). 4

Support Group[]

These Evilities are obtained from the Support Group once it reaches level 3. Units will randomly learn one of them for every 3 times they clear the Chara World. These Evilities cannot be turned into Scrolls.

Evility Effect Slots
Double Chance Increase battle slots by 1 in the Chara World. 3
Heart Guard Reduce the effect of negative events in the Chara World by 50%. 3
High Risk While in the Chara World, double stats growth rate but reduce defensive stats to 0. 4
Spirit of Inquiry Increase Chara World starting turns by 5. 5

Ability Squad[]

These Evilities can be learned by members of the Ability Squad. They are gained as a member finishes a certain amount of battles. These Evilities cannot be turned into Scrolls.

Evility Effect Slots Battles
Unity Team Attack chance becomes 100%. 2 5
Aggression Increase attacking stat by 75% during a normal attack. 3 15
Magichange Reform When a unit Magichanges into you, their highest stat is copied into the new weapon's attacking stats. 2 30
Double Bladed Gain 50% of the stats of your sub weapon(instead of 5%), as well as its increases to secondary stats(like Move, Crit, etc). (Humanoid only) Normal attacks will hit once with each weapon(at 75% power) if the target is in range of both. 5 50
Cross Formation Increase range of the Magichange command by 2. 2 75
Bond of Souls Increase Magichange turn limit by 3. (Must be equipped on the Humanoid) 2 105
Fusing Souls When you use Dual Magichange, pass 5% of your stats onto the weapon(instead of 3%). 3 140
Weapon Fusion When you use Magichange, also pass 25% of the stats of your main weapon. 6 180
Double Bladed Plus If you also have Double Bladed equipped, gain 100% of the stats of your sub weapon(instead of 50%). 1 225

Other[]

Evility Effect Slots Unlock
Eclipse Power Permanently absorb 1/100,000 of the base stats(including HP and SP) of every Item Boss, Mystery Room enemy and Invading Netherworld member you defeat. (For units with this Evility you can press a button in the Status screen to see their total absorbed stats. This Evility cannot be turned into a Scroll) 1 Land a killing blow on Carnage Dark in the final Carnage Challenge Stage, "Evil God of Tyranny"
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