This is a list of Evilities in Disgaea 5: Alliance of Vengeance not associated to any character. For Evilities that are learned by a specific class, check their class page.
Generic Evilities[]
These are the Evilities available for purchase by all units at the Skill Shop.
Evility | Effect | Slots | Mana Cost |
---|---|---|---|
Poison Vaccine | Unit is immune to Poison. | 1 | 200 |
Paralysis Vaccine | Unit is immune to Paralysis | 1 | 200 |
Sleep Vaccine | Unit is immune to Sleep. | 1 | 200 |
Weaken Vaccine | Unit is immune to Weaken. | 1 | 200 |
Forget Vaccine | Unit is immune to Forget. | 1 | 200 |
Charm Vaccine | Unit is immune to Charm. | 1 | 200 |
Shrink Vaccine | Unit is immune to Shrink. | 1 | 200 |
Vaccine | Increase resistance to all ailments by 50% | 1 | 200 |
Fire Blessing | Increase Fire damage dealt by 10%. | 1 | 1000 |
Cold Blessing | Increase Ice damage dealt by 10%. | 1 | 1000 |
Wind Blessing | Increase Wind damage dealt by 10%. | 1 | 1000 |
Star Blessing | Increase Star damage dealt by 10%. | 1 | 2000 |
Bad Trip | Normal attacks have a 10% chance to inflict Poison, Sleep and Paralysis. | 2 | 500 |
Revitalizing Power | Increase effects of healing skills used on you by 25%. | 1 | 200 |
Tough Guy | Increase HP Growth Rate by 10%. | 1 | 100 |
Hyper Guy | Increase SP Growth Rate by 10%. | 1 | 100 |
Mean Guy | Increase ATK Growth Rate by 10%. | 1 | 100 |
Dense Guy | Increase DEF Growth Rate by 10%. | 1 | 100 |
Smart Guy | Increase INT Growth Rate by 10%. | 1 | 100 |
Wise Guy | Increase RES Growth Rate by 10%. | 1 | 100 |
Agile Guy | Increase HIT Growth Rate by 10%. | 1 | 100 |
Fast Guy | Increase SPD Growth Rate by 10%. | 1 | 100 |
Study Lover | Increase EXP earned by 10%. | 1 | 300 |
Mana Lover | Increase Mana earned by 50%. | 1 | 500 |
Workshop Intern | Increase Class Proficiency earned by 10%. | 1 | 300 |
Gear Maintenance | Increase all Equipment Aptitudes by 3%. | 1 | 300 |
Fist Tutor | Weapon Mastery grade for Fists becomes C(10). | 1 | 300 |
Sword Tutor | Weapon Mastery grade for Swords becomes C(10). | 1 | 300 |
Spear Tutor | Weapon Mastery grade for Spears becomes C(10). | 1 | 300 |
Bow Tutor | Weapon Mastery grade for Bows becomes C(10). | 1 | 300 |
Gun Tutor | Weapon Mastery grade for Guns becomes C(10). | 1 | 300 |
Staff Tutor | Weapon Mastery grade for Staves becomes C(10). | 1 | 300 |
Axe Tutor | Weapon Mastery grade for Axes becomes C(10). | 1 | 300 |
Power Tutor | Weapon Mastery grade for Physical Monster Weapon becomes C(10). | 1 | 300 |
Medal Tutor | Weapon Mastery grade for Magical Monster Weapon becomes C(10). | 1 | 300 |
Armor Tutor | Weapon Mastery grade for Armor becomes C(10). | 1 | 500 |
Chara World[]
These are the Evilities that can be obtained as a reward from the Chara World. They are grouped by the minimum difficulty in which they can be obtained.
Demon[]
Evility | Effect | Slots |
---|---|---|
Power Shot | Increase attacking stat by 10% during normal attacks. | 1 |
Piercing Shot | Normal attacks gain the Piercing effect: When attacking a non-adjacent enemy, other enemies between you and the target are also hit but with reduced damage. | 3 |
Ambush | Increase attacking stat by 20% on turns where you have left the Base Panel. | 2 |
Gambler | Multiply damage dealt with Critical Hits by 1.5, but Critical Hits have a 50% chance of dealing 0 damage. | 1 |
Power of Bowls | Increase stats by 5% per unused Evility Slot. | 1 |
Red Power | Increase stats by 20% while standing on a red Geo Panel. | 1 |
Blue Power | Increase stats by 20% while standing on a blue Geo Panel. | 1 |
Yellow Power | Increase stats by 20% while standing on a yellow Geo Panel. | 1 |
Green Power | Increase stats by 20% while standing on a green Geo Panel. | 1 |
Purple Power | Increase stats by 20% while standing on a purple Geo Panel. | 1 |
Aqua Power | Increase stats by 20% while standing on a aqua Geo Panel. | 1 |
Taste of Victory | Increase stats by 1% per time you've cleared the current stage. | 1 |
MC Mastery | When a Monster Magichanges with you, increase stats of the weapon by 5%. | 2 |
Rabbit Lover | Increase stats by 5% per Rabbit class unit on the map. | 1 |
Insect Lover | Increase stats by 5% per Fairy or Winged Warrior class unit on the map. | 1 |
Motor Gang | Increase stats by 5% per Imp, Orc or Horseman class unit on the map. | 1 |
Magic Bias | Decrease Max HP by 50%, but increase Max SP by 100%. | 2 |
Improved Recovery | Increase effect of healing skills used on you by 50%. | 2 |
Flat Chest Evasion | Increase evasion by 10% if this unit has a flat chest. | 1 |
Booster | Increase your Move stat by 1. | 2 |
Safety | Attacks against you won't result in a Critical Hit. | 4 |
Enemy Lure | Enemy units will prioritize attacking you if you're in their range. | 3 |
Assassin's Soul | Your attacks ignore evasion boosts from Evilities and skills. | 3 |
Normal Soul | Set all Elemental and Weapon Resistances to 0. (Ignores all modifiers) | 3 |
Geo Heal | Reverse damage taken from Geo Effects and Geo Chains. | 3 |
Auto Recovery | Restore 5% max HP at the end of each turn. | 2 |
Gourmet | Increase effect of healing items used on you by 100%. | 1 |
Treasure Hunter | Breaking a Treasure Chest refreshes your movement. | 2 |
Extreme Tough Guy | Increase HP Growth Rate by 20%. | 2 |
Extreme Hyper Guy | Increase SP Growth Rate by 20%. | 2 |
Extreme Mean Guy | Increase ATK Growth Rate by 20%. | 2 |
Extreme Dense Guy | Increase DEF Growth Rate by 20%. | 2 |
Extreme Smart Guy | Increase INT Growth Rate by 20%. | 2 |
Extreme Wise Guy | Increase RES Growth Rate by 20%. | 2 |
Extreme Agile Guy | Increase HIT Growth Rate by 20%. | 2 |
Extreme Fast Guy | Increase SPD Growth Rate by 20%. | 2 |
Hard Worker | Increase EXP earned by 20%. | 2 |
Mana Maniac | Increase Mana earned by 100%. | 2 |
Career Training | Increase Class Proficiency earned by 20%. | 2 |
Gear Repair | Increase all Aptitudes by 5%. | 2 |
Fist Coach | Weapon Mastery grade for Fists becomes B(15). | 2 |
Sword Coach | Weapon Mastery grade for Swords becomes B(15). | 2 |
Spear Coach | Weapon Mastery grade for Spears becomes B(15). | 2 |
Bow Coach | Weapon Mastery grade for Bows becomes B(15). | 2 |
Gun Coach | Weapon Mastery grade for Guns becomes B(15). | 2 |
Axe Coach | Weapon Mastery grade for Axes becomes B(15). | 2 |
Staff Coach | Weapon Mastery grade for Staves becomes B(15). | 2 |
Power Coach | Weapon Mastery grade for Physical Monster Weapon becomes B(15). | 2 |
Medal Coach | Weapon Mastery grade for Magical Monster Weapon becomes B(15). | 2 |
Number Padding | When you kill a Quest target, increase the target counter by 1 more. | 3 |
Gender Bender | Switch this unit's gender. | 1 |
Invalid | When you're healed at the Hospital, double how much you increase the healing and revive counters. | 1 |
Super Jump | Increase this unit's jump height while out of battle. | 1 |
Bounty Hunter | Increase damage dealt to Invaders in the Item World by 30%. | 1 |
Alter Sound System | Change the menu sound effects if controlling this unit while out of battle. | 1 |
Bottle's Feelings | Take the form of a Bottlemail while out of battle. | 1 |
Fish's Feelings | Take the form of a Level Fish while out of battle. | 1 |
Bird's Feelings | Take the form of Mr. Egg while out of battle. | 1 |
Demon Lord[]
Evility | Effect | Slots |
---|---|---|
Fire Body | Increase Fire resistance by 25%. | 1 |
Windy Body | Increase Wind resistance by 25%. | 1 |
Cool Body | Increase Ice resistance by 25%. | 1 |
Kill With Fire | Decrease Fire resistance of all other units on the map by 15%. | 6 |
Kill With Wind | Decrease Wind resistance of all other units on the map by 15%. | 6 |
Kill With Water | Decrease Ice resistance of all other units on the map by 15%. | 6 |
Flame Blessing | Increase Fire damage dealt by 20%. | 2 |
Gale Blessing | Increase Wind damage dealt by 20%. | 2 |
Snow Blessing | Increase Ice damage dealt by 20%. | 2 |
Meteor Blessing | Increase Star damage dealt by 20%. | 2 |
Physical Boost | Increase damage dealt with physical skills by 15%. | 3 |
Magical Boost | Increase damage dealt with magical skills by 15%. | 3 |
No Critical | Increase attacking stat by 10%, but your attacks can't be Critical Hits. | 1 |
Unstable Power | Increase stats by 50% when you're first dispatched, but then decrease stats by 20% at the end of each turn. | 1 |
Convert Force | Increase stats by 25%, but set Elemental resistances to -50%. (Ignores resistance increases/decreases) | 1 |
Medical Expertise | Increase effect of healing skills used on you by 100%. | 3 |
Handicap | Your attacks can't kill lower level units with more than 1 HP(will leave at least 1 HP). | 2 |
Magical Mini Craft | Decrease stats by 10%, but gain Flying-type movement. | 2 |
Master's Gaze | Set the Move stat of Level Fishes on the map to 1. | 3 |
Hidden Blessing | Restore 10% max HP when attacked from behind by an adjacent unit. | 2 |
Seal of Betrayal | Your attacks Deathblow allies. | 1 |
Counter Knowledge | Increase your Counter stat by 1. | 1 |
Intense Tough Guy | Increase HP Growth Rate by 40%. | 3 |
Intense Hyper Guy | Increase SP Growth Rate by 40%. | 3 |
Intense Mean Guy | Increase ATK Growth Rate by 40%. | 3 |
Intense Dense Guy | Increase DEF Growth Rate by 40%. | 3 |
Intense Smart Guy | Increase INT Growth Rate by 40%. | 3 |
Intense Wise Guy | Increase RES Growth Rate by 40%. | 3 |
Intense Agile Guy | Increase HIT Growth Rate by 40%. | 3 |
Intense Fast Guy | Increase SPD Growth Rate by 40%. | 3 |
Study Nerd | Increase EXP earned by 40%. | 3 |
Overlord Training | Decrease stats by 50%, but increase EXP earned by 50%. | 1 |
Mana Collector | Increase Mana earned by 200%. | 3 |
Job Changer | Increase Class Proficiency earned by 40%. | 3 |
Gear Trainer | Increase all Aptitudes by 10%. | 3 |
Fist Master | Weapon Mastery grade for Fists becomes A(20). | 3 |
Sword Master | Weapon Mastery grade for Swords becomes A(20). | 3 |
Spear Master | Weapon Mastery grade for Spears becomes A(20). | 3 |
Bow Master | Weapon Mastery grade for Bows becomes A(20). | 3 |
Gun Master | Weapon Mastery grade for Guns becomes A(20). | 3 |
Axe Master | Weapon Mastery grade for Axes becomes A(20). | 3 |
Staff Master | Weapon Mastery grade for Staves becomes A(20). | 3 |
Power Master | Weapon Mastery grade for Physical Monster Weapon becomes A(20). | 3 |
Medal Master | Weapon Mastery grade for Magical Monster Weapon becomes A(20). | 3 |
Armor Coach | Weapon Mastery grade for Armor becomes B(15). | 2 |
Geologist | When researching Netherworlds, find new Netherworlds easier. | 2 |
Archaeologist | When researching Netherworlds, find rare items easier. | 2 |
Invader | When researching Netherworlds, increase stats by 50%. | 2 |
Braggart | Increase ATK by 50%, except during battles, Chara World runs and Netherworld expeditions. | 1 |
Board Killer | Increase attacking stat by 50% against Lucky Boards. | 2 |
Bottle Breaker | Your attacks Deathblow Bottles. | 1 |
Gum Eater | Increase effect of Mint Gums used on you by 10000%, but don't receive an ABC Gum from it. | 1 |
Damage Reward | Gain HL equal to the damage you deal to non-allies. (Ignores all modifiers) | 3 |
Life Insurance | Gain HL when defeated by a non-ally. (Affected by Cheat Shop modifier) | 1 |
Overlord[]
Evility | Effect | Slots |
---|---|---|
Fire Management | Nullify Fire damage taken. | 6 |
Wind Management | Nullify Wind damage taken. | 6 |
Water Management | Nullify Ice damage taken. | 6 |
Lava Blessing | Increase Fire damage dealt by 30%. | 3 |
Storm Blessing | Increase Wind damage dealt by 30%. | 3 |
Blizzard Blessing | Increase Ice damage dealt by 30%. | 3 |
Comet Blessing | Increase Star damage dealt by 30%. | 3 |
Mana Scarcity | Increase attacking stat by 50%, but multiply Mana gained by 0.3. | 4 |
Boorish Counter | Increase stats by 20% but you can't counter attack. | 2 |
Treatment Testing | Increase effect of healing skills used on you by 200%. | 4 |
Bonus Boost | Increase Bonus Gauge gain by 10%. | 3 |
Image Change | Switch values of HP and SP, and switch values of ATK and INT. | 2 |
Super Tough Guy | Increase HP Growth Rate by 80%. | 4 |
Super Hyper Guy | Increase SP Growth Rate by 80%. | 4 |
Super Mean Guy | Increase ATK Growth Rate by 80%. | 4 |
Super Dense Guy | Increase DEF Growth Rate by 80%. | 4 |
Super Smart Guy | Increase INT Growth Rate by 80%. | 4 |
Super Wise Guy | Increase RES Growth Rate by 80%. | 4 |
Super Agile Guy | Increase HIT Growth Rate by 80%. | 4 |
Super Fast Guy | Increase SPD Growth Rate by 80%. | 4 |
Study Maniac | Increase EXP earned by 80%. | 4 |
Precocious Secret | If your level is under 1000, increase EXP earned by 20%. | 1 |
Pro Mana Collector | Increase Mana earned by 300%. | 4 |
Pro Job Changer | Increase Class Proficiency earned by 80%. | 4 |
Gear Sales Rep | Increase all Aptitudes by 15%. | 4 |
Fist Guru | Weapon Mastery grade for Fists becomes S(25). | 4 |
Sword Guru | Weapon Mastery grade for Swords becomes S(25). | 4 |
Spear Guru | Weapon Mastery grade for Spears becomes S(25). | 4 |
Bow Guru | Weapon Mastery grade for Bows becomes S(25). | 4 |
Gun Guru | Weapon Mastery grade for Guns becomes S(25). | 4 |
Axe Guru | Weapon Mastery grade for Axes becomes S(25). | 4 |
Staff Guru | Weapon Mastery grade for Staves becomes S(25). | 4 |
Power Guru | Weapon Mastery grade for Physical Monster Weapon becomes S(25). | 4 |
Medal Guru | Weapon Mastery grade for Magical Monster Weapon becomes S(25). | 4 |
Armor Master | Weapon Mastery grade for Armor becomes A(20). | 3 |
Board Freak | Increase bonus from killing Lucky Boards by 50%. | 1 |
Mascot's Feelings | Take the form of a Lucky Board while out of battle. | 1 |
Super Overlord[]
Evility | Effect | Slots |
---|---|---|
Scorching Blessing | Increase Fire damage dealt by 40%. | 4 |
Hurricane Blessing | Increase Wind damage dealt by 40%. | 4 |
Icic-Hell Blessing | Increase Ice damage dealt by 40%. | 4 |
Stellar Blessing | Increase Star damage dealt by 40%. | 4 |
Ultimate Tough Guy | Increase HP Growth Rate by 100%. | 5 |
Ultimate Hyper Guy | Increase SP Growth Rate by 100%. | 5 |
Ultimate Mean Guy | Increase ATK Growth Rate by 100%. | 5 |
Ultimate Dense Guy | Increase DEF Growth Rate by 100%. | 5 |
Ultimate Smart Guy | Increase INT Growth Rate by 100%. | 5 |
Ultimate Wise Guy | Increase RES Growth Rate by 100%. | 5 |
Ultimate Agile Guy | Increase HIT Growth Rate by 100%. | 5 |
Ultimate Fast Guy | Increase SPD Growth Rate by 100%. | 5 |
Genius Studier | Increase EXP earned by 100%. | 5 |
Mana Master | Increase Mana earned by 500%. | 5 |
Career Master | Increase Class Proficiency earned by 100%. | 5 |
Gear Master | Increase all Aptitudes by 20%. | 5 |
Armor Guru | Weapon Mastery grade for Armor becomes S(25). | 4 |
Support Group[]
These Evilities are obtained from the Support Group once it reaches level 3. Units will randomly learn one of them for every 3 times they clear the Chara World. These Evilities cannot be turned into Scrolls.
Evility | Effect | Slots |
---|---|---|
Double Chance | Increase battle slots by 1 in the Chara World. | 3 |
Heart Guard | Reduce the effect of negative events in the Chara World by 50%. | 3 |
High Risk | While in the Chara World, double stats growth rate but reduce defensive stats to 0. | 4 |
Spirit of Inquiry | Increase Chara World starting turns by 5. | 5 |
Ability Squad[]
These Evilities can be learned by members of the Ability Squad. They are gained as a member finishes a certain amount of battles. These Evilities cannot be turned into Scrolls.
Evility | Effect | Slots | Battles |
---|---|---|---|
Unity | Team Attack chance becomes 100%. | 2 | 5 |
Aggression | Increase attacking stat by 75% during a normal attack. | 3 | 15 |
Magichange Reform | When a unit Magichanges into you, their highest stat is copied into the new weapon's attacking stats. | 2 | 30 |
Double Bladed | Gain 50% of the stats of your sub weapon(instead of 5%), as well as its increases to secondary stats(like Move, Crit, etc). (Humanoid only) Normal attacks will hit once with each weapon(at 75% power) if the target is in range of both. | 5 | 50 |
Cross Formation | Increase range of the Magichange command by 2. | 2 | 75 |
Bond of Souls | Increase Magichange turn limit by 3. (Must be equipped on the Humanoid) | 2 | 105 |
Fusing Souls | When you use Dual Magichange, pass 5% of your stats onto the weapon(instead of 3%). | 3 | 140 |
Weapon Fusion | When you use Magichange, also pass 25% of the stats of your main weapon. | 6 | 180 |
Double Bladed Plus | If you also have Double Bladed equipped, gain 100% of the stats of your sub weapon(instead of 50%). | 1 | 225 |
Other[]
Evility | Effect | Slots | Unlock |
---|---|---|---|
Eclipse Power | Permanently absorb 1/100,000 of the base stats(including HP and SP) of every Item Boss, Mystery Room enemy and Invading Netherworld member you defeat. (For units with this Evility you can press a button in the Status screen to see their total absorbed stats. This Evility cannot be turned into a Scroll) | 1 | Land a killing blow on Carnage Dark in the final Carnage Challenge Stage, "Evil God of Tyranny" |