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Stat Boost GroupEdit
These specialists will boost a specific stat equal to its power.
|Gladiator||Increases ATK||All items.||19998|
|Sentry||Increases DEF||All items.||19998|
|Dietician||Increases HP||All items.||19998|
|Tutor||Increases INT||All items.||19998|
|Marksman||Increases HIT||All items.||19998|
|Physician||Increases RES||All items.||19998|
|Coach||Increases SPD||All items.||19998|
|Master||Increases SP||All items.||19998|
These specialists are obtained by using the Mediator specialist. According to the Official Strategy Guide, this is part of the Stat Boost Group. However, due to its combinations it merits a section of its own.
|Sniper||Increases ATK & HIT||Gladiator + Marksman||Through Mediator Events.||19998|
|Muscleman||Increases ATK & HP||Gladiator + Dietician||Through Mediator Events.||19998|
|Hard Worker||Increases ATK & INT||Gladiator + Tutor||Through Mediator Events.||19998|
|Sprinter||Increases ATK & SPD||Gladiator + Coach||Through Mediator Events.||19998|
|Nerd||Increases INT & SP||Tutor + Master||Through Mediator Events.||19998|
|Patient||Increases DEF & RES||Sentry + Physician||Through Mediator Events.||19998|
Additional Effect GroupEdit
These specialists add effects at a rate equal to its power.
|Alchemist||Add Poison to attack.||All items.||100|
|Hypnotist||Add Sleep to attack.||All items.||100|
|Witch Doctor||Add Paralysis to attack.||All items.||100|
|Amnesiac||Add Forget to attack.||All items.||100|
|Gangster||Add Deprave to attack.||All items.||100|
Ailment Resistance GroupEdit
These specialists increase immunity rates against ailments equal to its power.
|Professional||Increase Critical chance.||All items.||100|
|Coffee Maker||Increases resistance to Sleep||All items.||100|
|Medicine Man||Increases resistance to Paralysis||All items.||100|
|Pharmacist||Increases resistance to Poison||All items.||100|
|Psychologist||Increases resistance to Forget||All items.||100|
|Social Worker||Increases resistance to Deprave||All items.||100|
Element Resistance GroupEdit
These specialists increase elemental resistance rates equal to its power.
The player cannot use 2 stacks of Level 100, say, Firefighters to turn a negative Fire resistance, such as -50%, to 99%. An elemental resistances can be increased by a maximum of 100%, which equates to a Level 100 Firefighter/Aeronaut/Cryophile.
In addition to increasing resistance to the specified element, elemental specialists can also help increase the damage of attacks that utilize that element (ie, Cryophiles increase Ice damage). This can be especially deadly on classes such as the Magic Knight's Elemental Force Evility, as elemental-based attacks will gain a 99% damage bonus (assuming a maximum element resistance of 99%).
|Firefighter||Increases resistance to Fire||All items.||100|
|Aeronaut||Increases resistance to Wind||All items.||100|
|Cryophile||Increases resistance to Ice||All items.||100|
Extra Gain GroupEdit
These specialist increase gain rates equal to its power. The innocent's level equates to the % increase. IE, a level 300 manager will give +300% mana.
|Broker||Increases HL gained from kills.||All items.||300|
|Manager||Increases Mana gained from kills.||All items.||300|
|Statistician||Increases EXP gained from kills.||Item World Areas,
|Mentor||Increases Skill Exp gained from skill use.||Item World Areas, Reverse Pirating,
These specialists will increase the likelihood of an event happening in the innocent tower equal to its power.
|Mediator|| Enables Mediator Events.
Increase % chance to create dual-stat specialists in Innocent Town
|Item World Areas, Reverse Pirating, Legendary Items||100|
|Teacher|| Enables Training Events.
Increases the level of a specialist by 5% in Innocent Town
|Item World Areas, Reverse Pirating,
These bestow special improvements to the item equal to its power. A thing to remember over Collectors: should your rarity reach 255, adding another Collector will turn it back to 0.
|Collector||Increase Rarity value by 1, 2, 4 or 8.||Item World Event Area, Reverse Pirating||100|
|Magichange Lover||Increases the stats of a Magichange weapon||Item World Event Area, Reverse Pirating||25|
These specialists will improve all equipped stats of an item at a percentage equal to its own power. Each level is equal to a 1% increase in an item stats, capping at 500% per item.
|Fist Fighter||Gain more stats when equipping Fist-type weapon.||Reverse Pirating||500|
|Fencer||Gain more stats when equipping Sword-type weapon.||Reverse Pirating||500|
|Lancer||Gain more stats when equipping Spear-type weapon.||Reverse Pirating||500|
|Eros||Gain more stats when equipping Bow-type weapon.||Reverse Pirating||500|
|Deadeye||Gain more stats when equipping Gun-type weapon.||Reverse Pirating||500|
|Lumberjack||Gain more stats when equipping Axe-type weapon.||Reverse Pirating||500|
|Cane Man||Gain more stats when equipping Staff-type weapon.||Reverse Pirating||500|
|Monster Hunter||Gain more stats when equipping Monster-type weapon.||Reverse Pirating||500|
|Guardian||Gain more stats when equipping an armor.||Reverse Pirating||500|
These Specialists come permanently attached to equipment with unique effects. They can't be moved or combined.
|Kinder Gardener||Decrease damage by 50%||Flower Circle|
|Berry Picker||100% team attack chance.||Tambourine|
|Secret Trainer||Stat growth increases 10% at level up.||Dumbell|
|Hop Step Cheer||x1.8 hit rate for attacks.||Baton|
|High Spiriter||Normal attack may cure an ailment.||Vajra|
|Glutton||Normal attack heals.||Baked Potato|
|Punisher||Normal attack from behind reduces HP to 1/2.||Toy Hammer|
|Sweet Tempter||Recover 50% HP at end of turn.||Lollipop Candy|
|Mana Robber||Steal 10% of targets mana on a normal attack.||Putty Stick|
|Cat Burglar||Randomly get defeated enemy's equipment.||Puppy Paw Stick|
|All Digger||Normal attack from behind causes Paralysis.||Shovel|
|Trash Talker||Normal attack from behind causes Poison.||Toilet Plunger|
|Rubber||Normal attacks twice in a row.||Deck Brush|
|Sensationalist||Normal attack from behind causes Deprave.||Magic Hand|
|Wuss||Physical attack damage reduced 80%.||Sign|
|Town Crier||Counter Attacks +5.||Tennis Racket|
|Sun Bather||Normal attack from behind causes sleep.||Sunflower|
|Joke Slapper||Normal attack from behind causes forget.||Paper Fan|
|Motivator||Magic attack damage reduced 80%.||Umbrella|
|Medium Rare||Ally monster's attack boosted by 20%.||Primal Meat|
|Heat Seeker||Attacks never miss.||Naive Glasses|
|Smeller||Enemy stats reduced by 20% when attacked.||Used Rag|
|Fluffifier||Restores damage from Geo Chain.||Stolen Shorts|
|Mode Changer||Null physical attacks on odd turns, magic on even.||Chicken Hat|
|Reaper||20% chance of Deathblow if target's HP is under 25%.||Dark History|