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Special Classes[]

Special classes are used by unique characters. No other character can have these classes.

Story Characters' Classes[]

Main Characters[]

Minor Characters[]

Etna Mode only[]

Secret Characters' Classes[]

Afternoon of Darkness[]

Complete[]

Generic Classes[]

Generic classes are classes used by characters that you create at the Dark Assembly, or that you capture during battle.

Humanoid Classes[]

Monster Classes[]

Classes Exclusive to Disgaea 1 Complete[]

In Disgaea 1 Complete, some classes from prior versions of the game were removed and replaced with classes from more recent Disgaea games. The replacements are as follows: Male Thief replaced with Female Thief, Winged replaced with Imp, Beast replaced with Dragon Zombie, Shadow replaced with Reaper, Treant replaced with Shroom, Galactic Demon replaced with Rifle Demon. These changes are purely visual, and the new classes have completely identical stats, attributes, etc as the class that they are replacing.

Unlocking Generic Classes[]

At the beginning of the game, you can create Male Warriors, Female Warriors, Male Martial Artists, Female Martial Artists, Skulls, Mages, Male Clerics, Female Clerics, and Prinnies.

Unlocking Humanoid Classes[]

Unlocking Humanoid classes requires leveling up other classes or raising Weapon Mastery.

  • Thief: Have two different of Male Warrior, Female Warrior, Male Martial Artist, or Female Martial Artist at level 5
  • Strider: Have two different of Male Warrior, Female Warrior, Male Martial Artist, or Female Martial Artist at level 5
  • Archer: Character with rank 3 Bow Mastery
  • Samurai: Have a Female Warrior and Female Martial Artist whose levels add to 20
  • Ninja: Have a Male Warrior and Male Martial Artist whose levels add to 20
  • Rune Knight: Level 10 Female Warrior, Level 10 Mage
  • EDF Soldier: Character with rank 30 Gun Mastery
  • Angel: Level 100 Female Cleric, Level 100 Knight, Level 100 Archer
  • Majin: Level 200 Male Warrior, Level 200 Male Martial Artist, Level 200 Thief, Level 200 Strider, Level 200 Ninja

Unlocking Monster Classes[]

To unlock additional Monster classes, you simply need to defeat that type of Monster in battle at least once. However, the mana costs to create a monster of any given class and tier will be ridiculously high until you defeat at least 30 of that particular tier of that particular monster, at which point the mana cost will drop to a much more reasonable amount.

Below is a list of where the first tier of each type of monster is encountered for the first time, and a location where a large number of that monster can be found to easily farm 30 kills (if such a location exists). See each monster class's page for information on the other tiers. Note that all tiers of all monsters (except Prinnies) can also randomly be found in the Dark Assembly and the Item World. Also note that, if you do not wish to go through the trouble of farming 30 kills for a monster you want to use, you can capture one instead (though you will need to farm 30 kills later if you wish to transmigrate that monster without changing its class).

  • Spirit: Episode 1, "Practice Map"
  • Faerie: Episode 1, "Practice Map" (farm at Episode 1, Stage 3 "Blessed Court")
  • Undead: Episode 2, Stage 1 "Forsaken Land" (farm at Episode 2, Stage 2 "Icy Breath")
  • Winged/Imp: Episode 2, Stage 3 "Eternal Winter" (farm at Episode 6, Stage 3 "Witches' Den", only on replays after clearing for the first time)
  • Dragon: Episode 2, Stage 4 "White Death", first time only (farm at Episode 10, Stage 2 "Wasteland of Woe") (Note: A higher tier can be farmed sooner at Episode 6, Stage 4, "Writhing Shadow", only on replays after clearing for the first time)
  • Golem: Episode 2, Stage 4 "White Death", only on replays after clearing for the first time OR Episode 5, Stage 4 "Ice Queen" (farm at Episode 6, Stage 1 "Calamity Woods")
  • Beast/Dragon Zombie: Episode 3, Stage 2 "Golden Courtyard"
  • Lantern: Episode 4, Stage 1 "Road of Flames" (farm at Episode 4, Stage 2 "Parched Ground")
  • Dark Knight: Episode 4, Stage 1 "Road of Flames" (farm at Episode 4, Stage 4 "Molten Labyrinth")
  • Shadow/Reaper: Episode 4, Stage 3 "Blazing Field" (farm at Episode 8, Stage 4 "Under the Moon")
  • Kit Cat: Episode 5, Stage 3 "Terrible Cold" (farm at Episode 9, Stage 1 "Valgipus IV")
  • Succubus: Episode 5, Stage 3 "Terrible Cold"
  • Treant/Shroom: Episode 6, Stage 1 "Calamity Woods" (farm at Episode 8, Stage 1 "Theatre of Death" or Stage 2 "Frigid Garden")
  • Gargoyle: Episode 6, Stage 1 "Calamity Woods"
  • Galactic Demon/Rifle Demon: Episode 8, Stage 1 "Theatre of Death" (farm at Episode 9, Stage 5 "Primordial Soup", only on replays after clearing for the first time)
  • Nosferatu: The first tier of this class only appears in the Dark Assembly and the Item World, but two higher tiers can be found at Final Episode, Stage 1 "Field of Virtue" and Stage 5 "Divine Prison".
  • Serpent: The first tier of this class only appears in the Dark Assembly and the Item World, but a higher tier can be found at Final Episode, Stage 5 "Divine Prison".
  • Nether Noble: The first tier of this class only appears in the Dark Assembly and the Item World, but a higher tier can be found at Optional Area, Cave of Ordeals, Stage 4 "Cave of Ordeals 4".
  • Great Wyrm: Optional Area, Baal Castle, Stage 1 "Patriarch's Seal" (Note: A higher tier can be found significantly sooner than the first tier in the Dark Assembly's rank 11 promotion exam, though farming 30 kills requires getting 30 characters to around level 200 to be strong enough to clear the exam. Another, even higher tier can also be found slightly sooner than the first tier at Optional Area, Beauty Castle, Stage 1 "Foreboding Seal".)

Note: Episode 6, Stage 1, "Calamity Woods" contains a large variety of different monsters. The first and second tiers of the Spirit, Faerie, Winged/Imp, Lantern, and Dark Knight classes, as well as the first tier of the Undead, Golem, Shadow/Reaper, Treant/Shroom, and Gargoyle classes can all be found here. If you have a team capable of quickly clearing out the massive horde of enemies, you can farm 30 kills for several different monster classes all at the same time.

The most efficient way to unlock the earliest available tier of every monster class (except for Great Wyrm) and accumulate 30 kills for each of them, without needing to use the Dark Assembly or the Item World, is to do the following:

  • Clear Episode 3, Stage 2 "Golden Courtyard" 30 times.
  • Clear Episode 5, Stage 3 "Terrible Cold" 10 times.
  • Clear Episode 6, Stage 1 "Calamity Woods" 15 times.
  • Clear Episode 9, Stage 5 "Primordial Soup" 30 times. (There's only one Galactic Demon here, but it's also the only enemy. Clearing this stage 30 times is much faster and simpler than clearing "Theatre of Death" 15 times.)
  • Clear Episode 10, Stage 2 "Wasteland of Woe" 15 times.
  • Clear Final Episode, Stage 1 "Field of Virtue" 10 times.
  • Clear Final Episode, Stage 5 "Divine Prison" 30 times.
  • Clear Optional Area, Cave of Ordeals, Stage 4 "Cave of Ordeals 4" 30 times.

(If you want to use Dragons ASAP instead of waiting until Episode 10, clear Episode 6, Stage 4 "Writhing Shadow" 30 times. Note however that you must be able to defeat a level 40 enemy for this to be possible.)

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