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- Main article: Magic Knight
The Magic Knight is a Humanoid class in Disgaea 5: Alliance of Vengeance.
Overview[]
The Magic Knight is a mixed offensive class, skilled at fighting with Swords and Spells. She excels at dealing and blocking elemental damage.
Personality types[]
- Calm
- Sisterly
- Mysterious
Skills[]
Spells[]
Spell range and AoE depends on Skill Level and boosts.
Name | Lvl | Stat / Effect | Power | SP | Height | Range / Description |
---|---|---|---|---|---|---|
Fire | 1 | Int: Fire | F(90%) | 6 | 48/64 | - Damage the enemy with the power of fire. (Level 1) |
Mega Fire | 20 | Int: Fire | E(105%) | 24 | 48/64 | Learned by Tier 2+ Damage the enemy with the power of fire. (Level 2) |
Giga Fire | 50 | Int: Fire | C(130%) | 73 | 48/64 | Learned by Tier 3+ Damage the enemy with the power of fire. (Level 3) |
Name | Lvl | Stat / Effect | Power | SP | Height | Range / Description |
---|---|---|---|---|---|---|
Wind | 1 | Int: Wind | F(90%) | 6 | 48/64 | - Damage the enemy with the power of wind. (Level 1) |
Mega Wind | 20 | Int: Wind | E(105%) | 24 | 48/64 | Learned by Tier 2+ Damage the enemy with the power of wind. (Level 2) |
Giga Wind | 50 | Int: Wind | C(130%) | 73 | 48/64 | Learned by Tier 3+ Damage the enemy with the power of wind. (Level 3) |
Name | Lvl | Stat / Effect | Power | SP | Height | Range / Description |
---|---|---|---|---|---|---|
Ice | 1 | Int: Ice | F(90%) | 6 | 48/64 | - Damage the enemy with the power of ice. (Level 1) |
Mega Ice | 20 | Int: Ice | E(105%) | 24 | 48/64 | Learned by Tier 2+ Damage the enemy with the power of ice. (Level 2) |
Giga Ice | 50 | Int: Ice | C(130%) | 73 | 48/64 | Learned by Tier 3+ Damage the enemy with the power of ice. (Level 3) |
Unique[]
Unique skills are learned by increasing Sword Mastery level, and can only be used if a Sword is equipped.
Name | Lvl | Stat / Effect | Power | SP | Height | Range / Description |
---|---|---|---|---|---|---|
Flame Slash | 1 | Atk: Fire | F(90%) | 4 | 12/12 | Hits 3 panels vertically, in front of you. Burns people, even from a distance. |
Killer Storm | 3 | Atk: Wind | D(115%) | 12 | 24/18 | Rng: 4(Line). Hits single panel. Sets off tornado warning sirens. |
Demon Ice Fang | 7 | Atk: Ice | E+(110%) | 24 | 12/18 | Hits 3 panels horizontally, 2 spaces away. Your hands may get sticky, but don't worry. |
Biting Ice Blade X | 15 | Atk: Ice | D(120%) | 48 | 18/24 | Hits X-shaped area, 2 spaces away. She wants to freeze and cut Xs into everything. |
Heavenly Red Slice | 25 | Atk: Fire | D(115%) | 96 | 18/24 | Hits 3x3 area in front of you. Panel behind you must be free. The flames'll make it hot, but just endure it. |
Dimension Slash M | 50 | Atk: Star | C(130%) | 160 | 48/64 | Hits big cross-shaped area(length 5, width 3), 3 spaces away. You can slash through dimensions with 3 swords. |
Evilities[]
- Generic Evility: Click here for generic evilities
Name | Effect | Requirement | Slots |
---|---|---|---|
Elemental Force | When performing an elemental attack, your resistance to that element(if positive) becomes an attacking stat bonus. | Initial | Unique |
Elemental Rise | Increase Fire, Wind and Ice resistance by 25%. | Rank 2 | 3 |
Mana Blade | During normal attacks with a Sword, 20% of your INT is directly added to your attacking stat. | Rank 3 | 3 |
Oracle Sword | When attacking normally, recover 5% of Max SP. | Rank 4 | 3 |
Spirit Protection | Increase Fire, Wind and Ice resistances of all ally units on the map by 10%. | Rank 5 | 4 |
Spirit Gun | Non-elemental attacks gain the element of your highest resistance. (Ties favor Fire > Wind > Ice > Star) | Rank 6 | 4 |