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Class
Imp
D5-imp-1
Japanese ??
Romaji  ??
Mv Jm Rng Thr Ctr Crit
5(Fly) 25 1 4 2 7%
Base Stats/Aptitude%
HP SP ATK DEF INT RES HIT SPD
20
100%
10
90%
14
105%
12
100%
12
100%
6
70%
12
100%
14
110%
Weapon Mastery
MonPhys MonMag Armor
C-12 C-12 D-9
This class can Magichange into a Gun.
This class enters a special Dual Magichange as Imp + Orc
Resistances
Fire: 0% Wind: 0% Ice: 0% Star: -25%
F'st Sw'd Sp'r Bow Gun Axe St'f Mon
-40% -10% 20% 20% 40% 0% 0% 0%
Unlocked By: Quest: Pranking Footsteps (Episode 2. Deliver 1 item of any kind)
Reincarnation Costs
G-f-N Inc. Avg. Skil. Dist. Gen.
1 10 50 200 1000 5000

Class
Mischief
D5-imp-2
Japanese ??
Romaji  ??
Mv Jm Rng Thr Ctr Crit
5(Fly) 25 1 4 2 7%
Base Stats/Aptitude%
HP SP ATK DEF INT RES HIT SPD
22
105%
12
90%
16
110%
13
105%
13
105%
7
70%
13
105%
16
115%
Weapon Mastery
MonPhys MonMag Armor
C-13 C-13 D-9
This class can Magichange into a Gun.
This class enters a special Dual Magichange as Imp + Orc
Resistances
Fire: 0% Wind: 0% Ice: 0% Star: -25%
F'st Sw'd Sp'r Bow Gun Axe St'f Mon
-40% -10% 20% 20% 40% 0% 0% 0%
Unlocked By: Rank 2 Imp
Reincarnation Costs
G-f-N Inc. Avg. Skil. Dist. Gen.
1 13 65 260 1300 6500

Class
Gremlin
D5-imp-3
Japanese ??
Romaji  ??
Mv Jm Rng Thr Ctr Crit
5(Fly) 25 1 4 2 8%
Base Stats/Aptitude%
HP SP ATK DEF INT RES HIT SPD
24
110%
14
95%
18
115%
14
110%
14
110%
8
75%
14
110%
18
120%
Weapon Mastery
MonPhys MonMag Armor
C-14 C-14 C-10
This class can Magichange into a Gun.
This class enters a special Dual Magichange as Imp + Orc
Resistances
Fire: 0% Wind: 0% Ice: 0% Star: -25%
F'st Sw'd Sp'r Bow Gun Axe St'f Mon
-40% -10% 20% 20% 40% 0% 0% 0%
Unlocked By: Rank 3 Imp
Reincarnation Costs
G-f-N Inc. Avg. Skil. Dist. Gen.
1 16 80 320 1600 8000

Class
Spandule
D5-imp-4
Japanese ??
Romaji  ??
Mv Jm Rng Thr Ctr Crit
5(Fly) 25 1 4 2 8%
Base Stats/Aptitude%
HP SP ATK DEF INT RES HIT SPD
26
115%
16
95%
20
120%
15
115%
15
115%
9
75%
15
115%
20
125%
Weapon Mastery
MonPhys MonMag Armor
B-15 B-15 C-10
This class can Magichange into a Gun.
This class enters a special Dual Magichange as Imp + Orc
Resistances
Fire: 0% Wind: 0% Ice: 0% Star: -25%
F'st Sw'd Sp'r Bow Gun Axe St'f Mon
-40% -10% 20% 20% 40% 0% 0% 0%
Unlocked By: Rank 4 Imp
Reincarnation Costs
G-f-N Inc. Avg. Skil. Dist. Gen.
1 19 95 380 1900 9500

Class
Idiot
D5-imp-5
Japanese ??
Romaji  ??
Mv Jm Rng Thr Ctr Crit
5(Fly) 25 1 4 2 9%
Base Stats/Aptitude%
HP SP ATK DEF INT RES HIT SPD
28
120%
18
100%
22
125%
16
120%
16
120%
10
80%
16
120%
22
130%
Weapon Mastery
MonPhys MonMag Armor
B-16 B-16 C-11
This class can Magichange into a Gun.
This class enters a special Dual Magichange as Imp + Orc
Resistances
Fire: 0% Wind: 0% Ice: 0% Star: -25%
F'st Sw'd Sp'r Bow Gun Axe St'f Mon
-40% -10% 20% 20% 40% 0% 0% 0%
Unlocked By: Rank 5 Imp
Reincarnation Costs
G-f-N Inc. Avg. Skil. Dist. Gen.
2 22 110 440 2200 11000

Class
Azazel
D5-imp-6
Japanese ??
Romaji  ??
Mv Jm Rng Thr Ctr Crit
5(Fly) 25 1 4 2 9%
Base Stats/Aptitude%
HP SP ATK DEF INT RES HIT SPD
30
125%
20
100%
24
130%
17
125%
17
125%
11
80%
17
125%
24
135%
Weapon Mastery
MonPhys MonMag Armor
B-17 B-17 C-11
This class can Magichange into a Gun.
This class enters a special Dual Magichange as Imp + Orc
Resistances
Fire: 0% Wind: 0% Ice: 0% Star: -25%
F'st Sw'd Sp'r Bow Gun Axe St'f Mon
-40% -10% 20% 20% 40% 0% 0% 0%
Unlocked By: Rank 6 Imp
Reincarnation Costs
G-f-N Inc. Avg. Skil. Dist. Gen.
2 25 125 500 2500 12500

The Imp is a Monster class in Disgaea 5: Alliance of Vengeance.

Overview[]

The Imp is an agile fighter who prefers to stay in the backline. They're pranksters who mess with the weak and turn around the enemy's plan.

Personality types[]

  • Villainous
  • Mischievous
  • Butler

Skills[]

Spells[]

Spell range and AoE depends on Skill Level and boosts.

Name Lvl Stat / Effect Power SP Height Range / Description
Resist Break 10 Res -30% - 12 48/64 -
Decrease the target's RES temporarily. (Lasts 3 turns)

Unique[]

Name Lvl Stat / Effect Power SP Height Range / Description
Stone 8 WeaponStat D(115%) 3 12/12 Hits single panel, 4 spaces away.
Tries to throw smaller stones.
Diving Booty Jump 24 WeaponStat: WKN D+(125%) 16 18/18 Rng: 3(Free). Hits single panel.
This skill was invented while fooling around.
Dark Fist Volley 48 WeaponStat: WKN C+(135%) 48 24/24 Rng: 3(Line). Hits single panel.
Speaks in a flamboyant way while doing this.
Dark Illuminati 96 WeaponStat C(130%) 120 48/24 Hits 3x3 area in front of you.
A secret evil organization. Imp Chorus might just play.

Magichange[]

Name Lvl Stat / Effect Power SP Height Range / Description
Demon Bullet 1 Hit/Spd: WKN C(130%) 8 16/16 Hits 4 panels vertically, in front of you.
Don't expect too much.
Imp Pyramid 300 Hit/Spd B+(150%) 64 48/24 Rng: 2(Free). Hits 3x3 area.
A famous focal point of mystical energy.
Twin Demon Bullet
(Dual)
1 Hit/Spd: WKN B(145%) 8 16/16 Hits 4 panels vertically, in front of you.
Still don't expect too much.

Evilities[]

Generic Evility: Click here for generic evilities
Name Effect Requirement Slots
Bullying Increase damage dealt to equal-or-lower level units by 30%. Initial Unique
Poison Heal Reverse the effect of Poison: Recover 20% max HP at the end of each turn. (Halved if Defending) Rank 2 3
Blinding Dash Reverse the effect of Paralysis: Increase SPD by 100% and double your Move stat. Rank 3 3
Elemental Reverse Reverse the positive/negative values of your elemental resistances. Rank 4 3
Weaken Life Reverse the effect of Weaken: Increase stats by 30% and double your EXP/Mana earned. Rank 5 3
Isolation Increase stats by 20% when not adjacent to any units. Rank 6 4

Gallery[]

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