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- Main article: Spirit
The Spirit is a Monster Class in Disgaea 3: Absence of Justice.
Overview[]
The Spirit is a caster class specialized in Fire damage. They never run out of magical energy.
Skills[]
Spells[]
Spell range and AoE depends on boost level.
Name | Lvl | Stat / Effect | Power | SP | Height | Range / Description |
---|---|---|---|---|---|---|
Fire | 1 | Int: Fire | F(120%) | 4 | 48/64 | Mana Cost: 10. Damages enemy with the power of fire. (Level 1) |
Mega Fire | 1 | Int: Fire | E(180%) | 12 | 48/64 | Mana Cost: 400. Damages enemy with the power of fire. (Level 2) |
Giga Fire | 1 | Int: Fire | C(270%) | 36 | 48/64 | Mana Cost: 1200. Damages enemy with the power of fire. (Level 3) |
Omega Fire | 1 | Int: Fire | S(400%) | 108 | 48/64 | Mana Cost: 4800. Damages enemy with the power of fire. (Level 4) |
Tera Fire | 1 | Int: Fire | SS(500%) | 324 | 48/64 | Mana Cost: 14800. Damages enemy with the power of fire. (Level 5) |
Unique[]
Name | Lvl | Stat / Effect | Power | SP | Height | Range / Description |
---|---|---|---|---|---|---|
Bite Catcher | 8 | Int | F(140%) | 4 | 18/24 | Rng: 5(Free). Hits single panel. Yes, you'll be eaten in one bite. |
Spirit Ignition | 28 | Int: Fire | D(220%) | 12 | 24/18 | Rng: 6(Line). Hits single panel. Occult powers cause spontaneous combustion. |
Pixie Prank | 56 | PSN/DPR 40% | - | 36 | 12/12 | Inflict ailments over cross-shaped area, 4 spaces away. Possessed by a trickster ghost. |
Polter Geist | 112 | Int | D(230%) | 108 | 12/12 | Rng: 4(Free). Hits cross-shaped area. Rumor goes, the staff disappears one by one. |
Magichange[]
Name | Lvl | Stat / Effect | Power | SP | Height | Range / Description |
---|---|---|---|---|---|---|
Ball Cast | 8 | Int: FRG | E(180%) | 8 | 12/12 | Rng: 4(Free). Hits single panel. Spinning more than usual! |
Pressure Bomb | 56 | Int | D(220%) | 64 | 24/24 | Rng: 3(Free). Hits cross-shaped area. There's kindness, which alleviates some pressure. |
Evility[]
- Generic Evility: Click here for generic Evilities
Evility | Effect | Requirements |
---|---|---|
Magic Creation | Recover 10% of max SP at end of each turn. | Initial |
Spiritual Wave | Increase damage dealt to Forgetful units by 100%. | Tier 2, Lv 20 |
Mind Concentration | If Monster Weapon is equipped, 30% of base RES is added to INT. | Tier 4, Lv 100 |
Grudge Time | Increase INT by 50% while HP ≤ 25%. | Tier 6, Lv 500 |