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- Main article: Cleric
The Cleric is a Humanoid class from Disgaea 3: Absence of Justice.
Overview[]
The Cleric is a support class specialized in healing. She keeps allies safe through healing skills and defensive buffs/debuffs.
Skills[]
Spells[]
Spell range and AoE depends on boost level.
Name | Lvl | Stat / Effect | Power | SP | Height | Range / Description |
---|---|---|---|---|---|---|
Heal | 1 | Res | F(100%) | 4 | 48/64 | Mana Cost: 10. Restores target's HP. (Level 1) |
Mega Heal | 1 | Res | D(200%) | 12 | 48/64 | Mana Cost: 200. Restores target's HP. (Level 2) |
Giga Heal | 1 | Res | A(400%) | 36 | 48/64 | Mana Cost: 600. Learned by Tier 2+ Restores target's HP. (Level 3) |
Omega Heal | 1 | Res | S(800%) | 108 | 48/64 | Mana Cost: 2400. Learned by Tier 3+ Restores target's HP. (Level 4) |
Espoir | 1 | - | - | 4 | 48/64 | Mana Cost: 100 Cures ailments. |
Name | Lvl | Stat / Effect | Power | SP | Height | Range / Description |
---|---|---|---|---|---|---|
Shield | 1 | Def +20% | - | 6 | 48/64 | Mana Cost: 10. Increases target's DEF temporarily. (Lasts 3 turns) |
Magic Wall | 1 | Res +20% | - | 6 | 48/64 | Mana Cost: 100. Increases target's RES temporarily. (Lasts 3 turns) |
Speed Boost | 1 | Spd +20% | - | 6 | 48/64 | Mana Cost: 250. Increases target's SPD temporarily. (Lasts 3 turns) |
Enfeeble | 1 | Atk -20% | - | 6 | 48/64 | Mana Cost: 10. Decreases target's ATK temporarily. (Lasts 3 turns) |
Mind Break | 1 | Int -20% | - | 6 | 48/64 | Mana Cost: 100. Decreases target's INT temporarily. (Lasts 3 turns) |
Blind | 1 | Hit -20% | - | 6 | 48/64 | Mana Cost: 250. Decreases target's HIT temporarily. (Lasts 3 turns) |
Unique[]
Unique skills only available in rereleases.
Name | Lvl | Stat / Effect | Power | SP | Height | Range / Description |
---|---|---|---|---|---|---|
Over Load | 7 | Res | D(240%) | 24 | 16/16 | Hits panel in front of you. Heal to the point that it hurts. |
Resist Gain | 20 | Res +100% | - | 24 | 48/64 | Rng: Variable. Increases targets' RES temporarily. (Lasts 3 turns) |
Evilities[]
- Generic Evility: Click here for generic evilities
Evility | Effect | Requirement |
---|---|---|
Light's Blessing | Decrease magical damage taken by adjacent allies by 50%. | Initial |
Heal Mastery | Increase effect of healing skills by 100%. | Tier 2, Lv 20 |
Light Grace | Multiply effect of buff skills by 1.5. | Tier 4, Lv 100 |
Heart's Fertility | Increase Mana gained from defeating units by 50%. (Added to Managers) | Tier 6, Lv 500 |