Countering is when a unit automatically attacks back with their weapon if attacked by a weapon.

Counter-attacks can trigger enemy counters. The game will call it a "counter-counter" then "counter-counter-counter" and so forth.

There is a % chance of doing it based on speed. This is reduced by Defend, which also reduces your Counter number by 2, meaning that only unitz with stat 3 or higher get a counter while defending.

Units have a "counter" stat which is the maximum they can do per turn. Some units have 0 by default, others higher. You can spend mana to pass bills to increase this.

If you made an attack this might reduce counter by 1, meaning Counter 1 units can only counter if they moved but did not attack.

Fist weapona may increase this stat by 2.

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