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Clergy (Disgaea 5)

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Class
Heretic
D5-clergy-1
Japanese ??
Romaji  ??
Mv Jm Rng Thr Ctr Crit
4 20 1 4 1 4%
Base Stats/Aptitude%
HP SP ATK DEF
21
85%
15
115%
10
80%
12
95%
INT RES HIT SPD
13
100%
14
115%
10
95%
10
95%
Weapon Mastery
Sw'd Sp'r Axe F'st
D C C D
St'f Gun Bow
B D C
MonA MonM Armor
N/A N/A D
Fire: 0% Ice: 50% Wind: 25% Star: 0%
Weapon Resistances
F'st Sw'd Sp'r Bow
-10% -20% 20% 10%
Gun Axe St'f Mon
-10% 10% 30% -20%
Unlocked By: From the start
Reincarnation Costs
G-f-N. Incomp. Avg.
1 10 50
Skil. Dist. Gen.
200 1000 5000

Class
Zealot
D5-clergy-2
Japanese ??
Romaji  ??
Mv Jm Rng Thr Ctr Crit
4 20 1 4 1 4%
Base Stats/Aptitude%
HP SP ATK DEF
23
85%
17
120%
11
80%
13
100%
INT RES HIT SPD
14
105%
16
120%
11
100%
11
100%
Weapon Mastery
Sw'd Sp'r Axe F'st
D B C D
St'f Gun Bow
B D C
MonA MonM Armor
N/A N/A D
Fire: 0% Ice: 50% Wind: 25% Star: 0%
Weapon Resistances
F'st Sw'd Sp'r Bow
-10% -20% 20% 10%
Gun Axe St'f Mon
-10% 10% 30% -20%
Unlocked By: Rank up Clergy
Reincarnation Costs
G-f-N. Incomp. Avg.
1 13 65
Skil. Dist. Gen.
260 1300 6500

Class
Martyr
D5-clergy-3
Japanese ??
Romaji  ??
Mv Jm Rng Thr Ctr Crit
4 20 1 4 1 4%
Base Stats/Aptitude%
HP SP ATK DEF
25
90%
19
125%
12
85%
14
105%
INT RES HIT SPD
15
110%
18
125%
12
105%
12
105%
Weapon Mastery
Sw'd Sp'r Axe F'st
D B C D
St'f Gun Bow
B D C
MonA MonM Armor
N/A N/A C
Fire: 0% Ice: 50% Wind: 25% Star: 0%
Weapon Resistances
F'st Sw'd Sp'r Bow
-10% -20% 20% 10%
Gun Axe St'f Mon
-10% 10% 30% -20%
Unlocked By: Rank up Clergy
Reincarnation Costs
G-f-N. Incomp. Avg.
1 16 80
Skil. Dist. Gen.
320 1600 8000

Class
Pilgrim
D5-clergy-4
Japanese ??
Romaji  ??
Mv Jm Rng Thr Ctr Crit
4 20 1 4 1 5%
Base Stats/Aptitude%
HP SP ATK DEF
27
90%
21
130%
13
85%
15
110%
INT RES HIT SPD
16
115%
20
130%
13
110%
13
110%
Weapon Mastery
Sw'd Sp'r Axe F'st
D B C D
St'f Gun Bow
B D C
MonA MonM Armor
N/A N/A C
Fire: 0% Ice: 50% Wind: 25% Star: 0%
Weapon Resistances
F'st Sw'd Sp'r Bow
-10% -20% 20% 10%
Gun Axe St'f Mon
-10% 10% 30% -20%
Unlocked By: Rank up Clergy
Reincarnation Costs
G-f-N. Incomp. Avg.
1 19 95
Skil. Dist. Gen.
380 1900 9500

Class
Farvarshi
D5-clergy-5
Japanese ??
Romaji  ??
Mv Jm Rng Thr Ctr Crit
4 20 1 4 1 5%
Base Stats/Aptitude%
HP SP ATK DEF
29
95%
23
135%
14
90%
16
115%
INT RES HIT SPD
17
120%
22
135%
14
115%
14
115%
Weapon Mastery
Sw'd Sp'r Axe F'st
D B C D
St'f Gun Bow
B D C
MonA MonM Armor
N/A N/A C
Fire: 0% Ice: 50% Wind: 25% Star: 0%
Weapon Resistances
F'st Sw'd Sp'r Bow
-10% -20% 20% 10%
Gun Axe St'f Mon
-10% 10% 30% -20%
Unlocked By: Rank up Clergy
Reincarnation Costs
G-f-N. Incomp. Avg.
2 22 110
Skil. Dist. Gen.
440 2200 11000

Class
Anti-Messiah
D5-clergy-6
Japanese ??
Romaji  ??
Mv Jm Rng Thr Ctr Crit
4 20 1 4 1 5%
Base Stats/Aptitude%
HP SP ATK DEF
31
95%
25
140%
15
90%
17
120%
INT RES HIT SPD
18
125%
24
140%
15
120%
15
120%
Weapon Mastery
Sw'd Sp'r Axe F'st
D A C D
St'f Gun Bow
A D C
MonA MonM Armor
N/A N/A C
Fire: 0% Ice: 50% Wind: 25% Star: 0%
Weapon Resistances
F'st Sw'd Sp'r Bow
-10% -20% 20% 10%
Gun Axe St'f Mon
-10% 10% 30% -20%
Unlocked By: Rank up Clergy
Reincarnation Costs
G-f-N. Incomp. Avg.
2 25 125
Skil. Dist. Gen.
500 2500 12500

Main article: Male Healer

The Clergy is a class from Disgaea 5: Alliance of Vengeance. A priest that punishes himself for healing others around them, and often mistaken as a girl.

His initial Evility Medical Heal cures ailments of targets that are being healed.

He is not just good with Staves, he is also good with Spears as well.

He can also learn healing magic (Up to Tera level) and Espoir. His stats in INT and DEF is higher that the the Cleric's stats. And has subpar HIT, SPD, and ATK.

“Prefers magic to support his allies.”
—Short in-game description

“Contrary to other demons, they hate to fight. Many hold no prejudices toward humans or angels. Since they consider it a huge sin to heal those who are injured, they wear barbed clothing as a way of punishing themselves. One of their biggest pet peeves is being mistaken for girls.”
—In-game description

Personality typesEdit

  • Naughty
  • Manly
  • Optimistic

EvilitiesEdit

UniqueEdit

Name Effect Requirement Slots
Medical Heal Cure all ailments when using healing magic. Rank 1 Unique
Healing Hands Increase EXP earned when using healing magic by 200%. Rank 2 2
Staff Rebellion Damage of normal attacks is based on RES when staff is equipped. Rank 3 3
Light Salvation When using healing magic, you will also recover 30% of Max HP. Rank 4 3
Staff of Healing Reverse damage dealt by normal attacks when staff is equipped. Rank 5 3
Light Protection Increase DEF & RES of target unit by 20% when healing. (Lasts 3 turns) Rank 6 5


SkillsEdit

UniqueEdit

Name Lvl SP Power Stat Elmt Ailment Range Height Flavor Text Range Image
Ailment Barrier 10 36 - - None - 1~ 48/64 Unique: Nullifies ailment-inducing attacks. (Lasts 3 turns)
Physical Gain 20 36 +15% - None - 1~ 48/64 Unique: Mostly increases athleticism a little. (Lasts 3 turns)


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