Axel's Scheme
From Disgaea Wiki
Axel's Scheme is the fourth episode of Disgaea 2: Cursed Memories.
Contents |
[edit] Story
[edit] 4-1, Blood Valley
[edit] 4-2, Life Exchange
[edit] 4-3 Red Waterfall
[edit] 4-4, Dragon's Mouth
[edit] Walkthrough
[edit] 4-1, Blood Valley
[edit] 4-2, Life Exchange
[edit] 4-3 Red Waterfall
[edit] 4-4, Dragon's Mouth
[edit] Dark Sun World
[edit] 4-1, Blood Valley
How to Open: Destroy the Red Geo Panels with a Null(u)
Enemies:
12 Malphas, Level 110
4 Geo Symbol: Enemy Boost +50%, Level 95
5 Geo Symbol: Heal 20%, Level 95
Dark Sun: Random Effects excluding game over
[edit] 4-2, Life Exchange
How to open: Merge 4 Enemies together (u)
Enemies:
10 Tailrings, Level 110
1 Geo Symbol: Attack +1, Level 80
1 Geo Symbol: No Lifting, Level 80
1 Geo Symbol: No Ranged Attack, Level 80
1 Geo Symbol: No Lifting, Level 80
1 Geo Symbol: No Entry, Level 80
Dark Sun: Random Effects excluding game over
[edit] 4-3 Red Waterfall
How to Open: Merge All Enemies together (u)
Enemies:
3 Belladonna, Level 110
3 Belladonna, Level 120
2 Tree Folk, Level 115
1 Geo Symbol: Invincibility, Level 80
1 Geo Symbol: No Entry, Level 80
1 Geo Symbol: No Entry, Level 80
Dark Sun: Random Effects excluding game over
[edit] 4-4, Dragon's Mouth
How to Open: Let 30 Turns Pass (u)
Enemies:
8 Prophets, Level 115
1 Chaos Soldier, Level 130
Dark Sun: Crush Base Panel on first turn
