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Axel's Scheme

From Disgaea Wiki

Axel's Scheme is the fourth episode of Disgaea 2: Cursed Memories.

Contents

[edit] Story

[edit] 4-1, Blood Valley

[edit] 4-2, Life Exchange

[edit] 4-3 Red Waterfall

[edit] 4-4, Dragon's Mouth

[edit] Walkthrough

[edit] 4-1, Blood Valley

[edit] 4-2, Life Exchange

[edit] 4-3 Red Waterfall

[edit] 4-4, Dragon's Mouth

[edit] Dark Sun World

[edit] 4-1, Blood Valley

How to Open: Destroy the Red Geo Panels with a Null(u)

Enemies:
12 Malphas, Level 110
4 Geo Symbol: Enemy Boost +50%, Level 95
5 Geo Symbol: Heal 20%, Level 95

Dark Sun: Random Effects excluding game over

[edit] 4-2, Life Exchange

How to open: Merge 4 Enemies together (u)

Enemies:
10 Tailrings, Level 110
1 Geo Symbol: Attack +1, Level 80
1 Geo Symbol: No Lifting, Level 80
1 Geo Symbol: No Ranged Attack, Level 80
1 Geo Symbol: No Lifting, Level 80
1 Geo Symbol: No Entry, Level 80

Dark Sun: Random Effects excluding game over

[edit] 4-3 Red Waterfall

How to Open: Merge All Enemies together (u)

Enemies:
3 Belladonna, Level 110
3 Belladonna, Level 120
2 Tree Folk, Level 115
1 Geo Symbol: Invincibility, Level 80
1 Geo Symbol: No Entry, Level 80
1 Geo Symbol: No Entry, Level 80

Dark Sun: Random Effects excluding game over

[edit] 4-4, Dragon's Mouth

How to Open: Let 30 Turns Pass (u)

Enemies:
8 Prophets, Level 115
1 Chaos Soldier, Level 130

Dark Sun: Crush Base Panel on first turn