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Archangel (Disgaea 4)

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Class
Archangel
AAFlonneSpriteD4

D4 Flone (Archangel) SD Sprite

Japanese 天使長
Romaji Tenshi-chou
Move Range Counter Jump Throw
4 1 2 20 4
Resistances
Fire Wind Ice
50% 50% 50%
Aptitude
HP SP ATK DEF
100% 120% 110% 100%
INT RES SPD HIT
130% 130% 100% 120%
Base Stats
HP SP ATK DEF
22 14 16 15
INT RES SPD HIT
18 20 12 18
Weapon Skills
Sword Spear Axe
- - -
Gun Bow Fist
- 5 -


Archangel is Flonne's class in Disgaea 4: A Promise Unforgotten. She excels in RES and INT allowing her to heal well and deal very high damage. She can learn all of the healing spells but does not learn any offensive spells requiring the use of the Chara world in order to learn the skills. Her other aptitudes are quite high especially for a healer/mage having 125% aptitudes in HP and DEF (After having been reincarnated 5 times). All of her unique skills are based on INT and have long range

Flonne can also learn Bow skills up to the 5th skill(Doppelganger). She can be a good archer due to weapon forte in Bows coupled with her high Aptitudes in ATK and HIT.

Obtain: Beat the game and Extra Stage 1. Beat Extra Stage 2, "Love Missionaries",  by passing the "The Love Evangelist Appears!" bill after beating Extra stage 1.

Reincarnation Costs
Good for Nothing Incompetent Average Skilled Distinguished Genius
1 Mana 10 Mana 50 Mana 200 Mana 1000 Mana 5000 Mana

SpellsEdit

GenericEdit

Skill Name Power Stat Element Effect Height Range
Heal F RES - - Depends on skill level
Mega Heal D RES - - Depends on skill level
Giga Heal B RES - - Depends on skill level
Omega Heal A RES - - Depends on skill level
Tera Heal S RES - - Depends on skill level
Espoir - - - Cure Ailments Depends on skill level

SkillsEdit

UniqueEdit

Skill Name Power Stat Element Ailment Height Range
Tri Dra-Meow E INT - - 20/20 4
Saint Arrow E INT - - 16/16 Fixed (4 vertical range Cross AOE)
Great Flonzor X C INT - - 48/60 4 (Cross AOE)

EvilitesEdit

GenericEdit

Evility Effect
Fire BodyDamage decreased by 50% when receiving fire attack
Windy BodyDamage decreased by 50% when receiving wind attack
Cool BodyDamage decreased by 50% when receiving ice attack
Star BodyDamage decreased by 50% when receiving star attack
Life's BreathBase HP increased by 5%.
Mind DisciplineBase SP increased by 5%.
Muscle EnchancementBase ATK increased by 5%.
Iron BodyBase DEF increased by 5%.
Pool of KnowledgeBase INT increased by 5%.
ReflexesBase SPD increased by 5%.
Dynamic VisionBase HIT increased by 5%.
Mystic ProtectionBase RES incresed by 5%.
Poison VaccineChance to evade Poison effect increased by 50%
Sleep VaccineChance to evade Sleep effect increased by 50%
Paralyze VaccineChance to evade Paralyze effect increased by 50%
Forget VaccineChance to evade Forget effect increased by 50%.
Deprave VaccineChance to evade Deprave effect increased by 50%
Ailment ImmunityTeam attack chance increased by 20%
Impromptu Team attack chance increased by 50%


UniqueEdit

Evility Effect Requirements
Healing ParadiseHealing magic effects to allies on map increased by 100% Initial
Love Field Nulls all instant death effects on allies Level 30
Natural Oafy AuraDamage decreased by 50% when receiving elemental attack Level 60

Chara WorldEdit

Evility Effect
Witch GuildIncrease stats by 5% x # of allies on map equipped with staves.
Archer GuildIncrease stats by 5% x # of allies on map equipped with bows.
Magichange GuildIncrease stats by 30% x # of allies on map equipped with magichange weapons.
Princess HopeIncrease critical rate of adjacent ally units by 20%
Princess OrdersIncrease magic range of adjacent ally units by 1.
Hunter's RangeHIT increased by 30% only if distance is kept from enemy.
Wide ViewATK increased by 20% only if distance is kept from enemy.
Heal GainHeal amount increased by 50% when receiving healing magic.
Heal MasteryHealing Magic effects increased by 100%.
Bow Focus 30% of base HIT added to ATK when bow is equipped.
Saintly AirWhen equipping orb item, increase aptitude by 20%
Tom's GlassesWhen equipping glasses item, increase aptitude by 20%
Bond of SoulsNo turn limit when using Magichange.
MadnessATK increased by 50% when self HP is under 25%.
TranceIncrease magic damage by 50% when SP is less than 25%.
Saintly AggressionIncrease normal attack damage by 100%.
Bomb TrainerIncrease all barrel splash damage to 100%.
RequiemIncrease stats by 5% for every exploded prinny
IsolationIncrease stats by 30% when no other ally is in battle.
Absorb MagicIncreases INT by 5% every time you get hit by magic
Lucky SongCritical damage of allies on map increased by 20%.
Mist CloakDamage decreased by 50% when receiving magic attack.
Ice's BlessingIce attack damage increased by 30%
Fire of RevengeStats increased by 10% per ally unit defeated.

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